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main.cpp
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main.cpp
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/******************************************************************************
Simple Player: this file is part of QtAV examples
Copyright (C) 2015 Wang Bin <[email protected]>
* This file is part of QtAV
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <QtGui>
#include <QtAV>
using namespace QtAV;
class PlayerWindow : public OpenGLWindowRenderer
{
public:
PlayerWindow(QWindow* parent = 0)
: OpenGLWindowRenderer(NoPartialUpdate, parent)
{
player.setRenderer(this);
}
void play(const QString& file) {
setTitle(file);
player.setFile(file);
player.play();
}
protected:
virtual void keyPressEvent(QKeyEvent *e) {
int key = e->key();
if (key == Qt::Key_Space) {
player.togglePause();
} else if (key == Qt::Key_Left) {
player.seekBackward();
} else if (key == Qt::Key_Right) {
player.seekForward();
}
}
private:
AVPlayer player;
};
int main(int argc, char *argv[])
{
QGuiApplication a(argc, argv);
if (a.arguments().size() < 2) {
qDebug("./window file");
return 0;
}
PlayerWindow win;
win.resize(600, 400);
win.show();
win.play(a.arguments().at(1));
return a.exec();
}