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A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

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MirzaBeig/Post-Processing-Scan

 
 

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Post-Processing Scan

Unity Version Unity Pipeline Support (Built-In) Unity Pipeline Support (URP) Unity Pipeline Support (HDRP)

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A 3D scan/sonar-like post-processing effect for Unity (URP), controlled easily via transforms. Essentially a visualization of a spherical signed distance field (SDF) rendered using the scene's depth and colour buffers.

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Preview

Single.Scans.URP.mp4

Compatibility

  • URP.
  • Tested with Unity 2022.3 (LTS).
  • Can be edited using Shader Graph.

Installation

You'll find everything under _Project/Scenes/...

Usage

URP

Add Fullscreen Pass Renderer Feature to your URP pipeline asset renderer and assign the material.

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License

Unlicense (do whatever you want with this)...

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A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

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