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fix team visibility #2186

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merged 1 commit into from
Sep 6, 2024
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@bea4dev bea4dev commented Jun 11, 2024

Fixed an issue that caused teams to become invisible when using TeamManager.
With this fix applied, player team will remain visible to other teams even after being untracked.

@iam4722202468 iam4722202468 enabled auto-merge (squash) September 6, 2024 03:11
@iam4722202468 iam4722202468 merged commit 3172039 into Minestom:master Sep 6, 2024
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theEvilReaper added a commit to OneLiteFeatherNET/Microtus that referenced this pull request Sep 9, 2024
* Fix entity position desync when spawned in an 8 block radius from world center (0,0,0) (Minestom#2299)

* fix: entity spawn pos desync

* Fix tests

* Update API for swept entity <-> entity collisions (Minestom#2343)

* Update API for swept entity <-> entity collisions

* Move EntityCollisionResult to its own class (Minestom#2345)

* Move EntityCollisionResult to its own class

* Return directional information from entity collision (Minestom#2346)

* fix entity collisions (Minestom#2348)

* Ability to get collision shape position from PhysicsResult (Minestom#2355)

* ability to get collision shape position from PhysicsResult

* Coordinate limit to prevent potential overflow

* fix some jcstress files

* clear remaining hephaistos usage

* Make BoundingBox/ShapeImpl records (Minestom#2371)

* Use a single int for all block states (Minestom#2373)

* Light cleanup (Minestom#2372)

* record namespace (Minestom#2374)

* Add EquipmentSlot.BODY (Minestom#2325)

* Add EquipmentSlot.BODY

* EntityEquipmentPacket should now have 7 entries

* Simplify isHand check

* Fix tests

---------

Co-authored-by: Matt Worzala <35708499 [email protected]>

* unused cache

* Implement Graph Cache in CommandManager (Minestom#2360)

* update dependencies

* Remove caffeine dependency from EventNode (Minestom#2375)

* Remove mojang utils cache

* fix team visibility (Minestom#2186)

* Fix chunks not being refreshed when view distance updates (Minestom#2197)

* Fix chunks not being refreshed when view distance updates

* give more control of collisions to the entities colliding (Minestom#2350)

* give more control of collisions to the entities colliding

* Playsound exclude (Minestom#2381)

* Add Instance::playSoundExcept

* Uh...

* fix: saturation not working in food item component (Minestom#2382)

* fix missing inversion in DataComponentMap#diff handling for removed entries (Minestom#2359)

* More Vec operator, more min/max methods

* Remove no longer exists methods

* Disable failed test

* Improve AtomicReference handling

* Fix test execution when loading chunk outside of the main thread

* Improve AtomicReference handling in some tests

---------

Co-authored-by: Am Gone <67794767 [email protected]>
Co-authored-by: iam <[email protected]>
Co-authored-by: Lorenz Wrobel <43410952 [email protected]>
Co-authored-by: themode <[email protected]>
Co-authored-by: TogAr2 <86321074 [email protected]>
Co-authored-by: Matt Worzala <35708499 [email protected]>
Co-authored-by: Kerman <46640204 [email protected]>
Co-authored-by: bea4dev <34712108 [email protected]>
Co-authored-by: GreatWyrm <[email protected]>
Co-authored-by: Samuel <[email protected]>
Co-authored-by: SLH <114884726 [email protected]>
Co-authored-by: Floweynt <50057682 [email protected]>
Co-authored-by: theEvilReaper <[email protected]>
TheMeinerLP added a commit to OneLiteFeatherNET/Microtus that referenced this pull request Oct 31, 2024
* Fix entity position desync when spawned in an 8 block radius from world center (0,0,0) (Minestom#2299)

* fix: entity spawn pos desync

* Fix tests

* Update API for swept entity <-> entity collisions (Minestom#2343)

* Update API for swept entity <-> entity collisions

* Move EntityCollisionResult to its own class (Minestom#2345)

* Move EntityCollisionResult to its own class

* Return directional information from entity collision (Minestom#2346)

* fix entity collisions (Minestom#2348)

* Ability to get collision shape position from PhysicsResult (Minestom#2355)

* ability to get collision shape position from PhysicsResult

* Coordinate limit to prevent potential overflow

* fix some jcstress files

* clear remaining hephaistos usage

* Make BoundingBox/ShapeImpl records (Minestom#2371)

* Use a single int for all block states (Minestom#2373)

* Light cleanup (Minestom#2372)

* record namespace (Minestom#2374)

* Add EquipmentSlot.BODY (Minestom#2325)

* Add EquipmentSlot.BODY

* EntityEquipmentPacket should now have 7 entries

* Simplify isHand check

* Fix tests

---------

Co-authored-by: Matt Worzala <35708499 [email protected]>

* unused cache

* Implement Graph Cache in CommandManager (Minestom#2360)

* update dependencies

* Remove caffeine dependency from EventNode (Minestom#2375)

* Remove mojang utils cache

* fix team visibility (Minestom#2186)

* Fix chunks not being refreshed when view distance updates (Minestom#2197)

* Fix chunks not being refreshed when view distance updates

* give more control of collisions to the entities colliding (Minestom#2350)

* give more control of collisions to the entities colliding

* Playsound exclude (Minestom#2381)

* Add Instance::playSoundExcept

* Uh...

* fix: saturation not working in food item component (Minestom#2382)

* fix missing inversion in DataComponentMap#diff handling for removed entries (Minestom#2359)

* More Vec operator, more min/max methods

* Remove no longer exists methods

* Disable failed test

* Improve AtomicReference handling

* Fix test execution when loading chunk outside of the main thread

* Improve AtomicReference handling in some tests

---------

Co-authored-by: Am Gone <67794767 [email protected]>
Co-authored-by: iam <[email protected]>
Co-authored-by: Lorenz Wrobel <43410952 [email protected]>
Co-authored-by: themode <[email protected]>
Co-authored-by: TogAr2 <86321074 [email protected]>
Co-authored-by: Matt Worzala <35708499 [email protected]>
Co-authored-by: Kerman <46640204 [email protected]>
Co-authored-by: bea4dev <34712108 [email protected]>
Co-authored-by: GreatWyrm <[email protected]>
Co-authored-by: Samuel <[email protected]>
Co-authored-by: SLH <114884726 [email protected]>
Co-authored-by: Floweynt <50057682 [email protected]>
Co-authored-by: theEvilReaper <[email protected]>
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2 participants