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Showing results

A Curated List of Multiplayer Game Network Programming Resources

C 7,382 481 Updated Sep 29, 2024

Static reflection for C 17 (compile-time enumeration, attributes, proxies, overloads, template functions, metaprogramming).

C 1,081 77 Updated Nov 5, 2022

Procedural tree generator written with JavaScript and Three.js

JavaScript 580 60 Updated Oct 18, 2024

Stable Diffusion web UI

Python 142,484 26,872 Updated Nov 6, 2024

A Gradio web UI for Large Language Models.

Python 40,513 5,305 Updated Nov 4, 2024

🔊 Text-Prompted Generative Audio Model

Jupyter Notebook 35,999 4,238 Updated Aug 19, 2024

Bringing Characters to Life with Computer Brains in Unity

C 7,881 1,055 Updated Jul 23, 2024

An API standard for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)

Python 7,293 810 Updated Nov 7, 2024

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

C 31,201 7,859 Updated Aug 3, 2024

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C 15,066 1,942 Updated Nov 1, 2024

A modern open source rendering engine for animation and visual effects

C 2,199 329 Updated Mar 31, 2024

Static reflection for enums (to string, from string, iteration) for modern C , work with any enum type without any macro or boilerplate code

C 4,919 440 Updated Nov 1, 2024

Policy Based C Allocator Library

C 122 20 Updated Nov 3, 2017

Compile Time Type Information for C

C 573 56 Updated Apr 20, 2023

A collection of local filesystem access and query utilities.

C 1 Updated Mar 5, 2023

A collection of streams and stream support utilities used for I/O throughout the Mezzanine.

C 2 Updated Jul 26, 2020

Testing Tools used in the Mezzanine.

C 2 1 Updated Feb 19, 2022

Foundational Data types that enforce no opinions on how to build games and provide many facilities that complex games need. This largely avoids graphics and physics, but provides tools like the Sor…

C 3 Updated Jul 14, 2022

All of the parts of the Mezzanine that need to be handled prior to the real build, like compiler options and platform detection.

C 2 Updated Jun 28, 2021

Flexible, extensible, and scalable video game matchmaking.

Go 3,177 335 Updated Jul 29, 2024

c toolkit for rapid development of live graphical apps and games

C 1,673 92 Updated Nov 21, 2023

High-performance C library for multiphysics and multibody dynamics simulations

C 2,237 469 Updated Nov 6, 2024

Newton Dynamics is an integrated solution for real time simulation of physics environments.

HTML 947 182 Updated Nov 4, 2024

Open source C physics engine library in 3D

C 1,536 223 Updated Oct 11, 2024

A C library for reading and writing Zip files using streams.

C 44 16 Updated Oct 12, 2024

miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz

C 2,210 323 Updated Oct 17, 2024

ZPAQ's complete code history mirror

C 527 65 Updated Oct 12, 2022

Animation Compression Library

C 1,364 106 Updated Sep 26, 2024

Collection of cross-platform one-file C/C libraries with no dependencies, primarily used for games

C 4,301 270 Updated Oct 7, 2024

High Level Material Shader editor

C 79 25 Updated Apr 2, 2018
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