Prototype for a 2D platformer game.
Written in C 11, using the graphics library SFML (https://www.sfml-dev.org/).
This project implements a Unity3D-like entity–component–system and a grid-based platformer framework.
To build this project, you need SFML, version 2.3.2
.
Then, simply make
and run bin/game
.
This project requires a Linux machine to run. Other operative systems are not supported.
WASD to move, space bar to jump.
Right click slows time, left click teleports you while in slow-mo.