Kongruent is a language and compiler for data-parallel programming aka shaders. It compiles Kongruent code to its own bytecode and can then transform it into HLSL, GLSL, MSL (for Metal), WGSL (for WebGPU) and SPIR-V.
It is Robert's successor project to https://github.com/Kode/krafix which includes earlier work by Robert and Bill who later contributed HLSL and Metal support to SPIRV-Cross.
PVS-Studio - static analyzer for C, C , C#, and Java code.