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Target / Renderer Capabilities API #1337

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sh-dave opened this issue May 11, 2021 · 0 comments
Open

Target / Renderer Capabilities API #1337

sh-dave opened this issue May 11, 2021 · 0 comments

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@sh-dave
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sh-dave commented May 11, 2021

Is your feature request related to a problem? Please describe.

Provide an API to query target specific capabilities (say. number of usable texture units in a shader, ...) would be nice. It's basicallly a wrapper around glGet*() and alternative implementations for other graphic API's.

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