The revival and overhaul of our initial idea!
First project for our 361 Game Design course.
You're a sp00ky skeleton trying to get back your bones from the evil dog empire! Lucky for you, they have poor eyesight but alas, a keen sense of smell! Sneak your way to anatomical completion in this riveting puzzle game.
Devs: Juanbi Berretta, Steven Meyer, Jake Israel and Max Reinisch