Stars
An advanced behaviour tree solution for the Unity game engine
一套ecs框架,可用于egret/laya/cocos及其他使用ts/js语言的引擎
Godot/Unity3D System Design Architecture
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
《Hello 算法》:动画图解、一键运行的数据结构与算法教程。支持 Python, Java, C , C, C#, JS, Go, Swift, Rust, Ruby, Kotlin, TS, Dart 代码。简体版和繁体版同步更新,English version ongoing
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
代码生成工具,基于xlua的生成引擎,移除了Lua依赖 https://github.com/Tencent/xLua
Unified Realtime/API framework for .NET platform and Unity.
Zero encoding extreme performance binary serializer for C# and Unity.
由NodeGraphProcessor魔改而来的节点编辑器,MVVM架构
Geomap is the virtualization of data that maps a Country. Mapbox Unity SDK gives data(Global map layers of Streets, Buildings, Elev, and Satellite) generating custom 3D worlds for Mobile VR/AR apps.
(DISCONTINUED) A simple flat mod menu for Unity games
Extend the Unity Toolbar with your own Editor UI code.
A Dialogue Node System realized in Unity 2021.1.11.
It is a manager of scene transitions using Unity's uGUI.
Free monospaced font with programming ligatures
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
Lua memory snapshot dump utility, used for memory leak detection。
Unity BehaviorTree System(Editor/Runtime)
Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!
Node Based Dialogue System for Unity
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.