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💻
go run mole.go
💻
go run mole.go

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InverseDa/README.md
  • 👋 Hi, I’m @InverseDa
  • 👀 I’m interested in Computer Graphics and Linux Kernel
  • 🌱 I’m currently learning Game Engine
  • 💞️ I’m looking to collaborate on finding good hobbies
  • 📫 Contact me via [email protected]

I am a computer science student at Shenzhen University, with a focus on computer graphics, computer vision and game engine. As an aspiring developer, I am passionate about exploring new technologies and creating immersive experiences that engage and delight users. In my free time, I enjoy tinkering with code, experimenting with different frameworks and libraries, and collaborating with other developers to bring new ideas to life. Whether working on solo projects or contributing to open-source initiatives, I am always looking for ways to expand my skills and knowledge, and to make meaningful contributions to the tech community.

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  1. ida-shader ida-shader Public

    This project implements Minecraft shaders. IDA Shader is graphical effects that enhance the visual experience of the game by adding lighting, shadows, and other effects.

    GLSL

  2. vulkan-lib vulkan-lib Public

    Vulkan Lib is a C library for the Vulkan graphics API, designed to simplify the development process of Vulkan applications. It provides useful utilities and abstractions for creating and managing…

    C

  3. 3d-game-engine 3d-game-engine Public

    This is a simple game engine based on Vulkan, designed for building 3D games using an Entity Component System (ECS) architecture.

    C

  4. opengl-lib opengl-lib Public

    OpenGL-lib is a C library designed to streamline the development of OpenGL applications. It provides a wrapper around GLFW and GLAD, offering a set of user-friendly interfaces and functionalities…

    C 2