Skip to content
View IceReaper's full-sized avatar

Block or report IceReaper

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

.NET source port of Quake 3 *wip*

C# 5 Updated Mar 8, 2022

A UI framework built on MonoGame.

C# 22 1 Updated Jul 21, 2021
Shell 1 Updated Sep 3, 2021

Master programming by recreating your favorite technologies from scratch.

Markdown 304,372 28,528 Updated Sep 3, 2024

🚀 The next generation C# to JavaScript compiler

C# 214 31 Updated Aug 26, 2024

Example of using Monogame and SharpGLTF to load animated glTF models at runtime.

C# 39 12 Updated May 1, 2023

A Doom port written in C#

C# 417 62 Updated Sep 7, 2024

The Ultraviolet Framework is a .NET game development framework written in C#.

C# 541 46 Updated Aug 23, 2023

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

C# 14,670 2,672 Updated Oct 15, 2024