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Uno card game in C using SDL2

Screenshot from 2024-07-28 19-53-28

This is a game I made while learning the SDL library. SDL(Simple Direct Layer) is a cross-platform library that provides api to access graphics, audio, keyboard and joysticks.

Game Rules:

Screenshot from 2024-07-28 19-57-41 Screenshot from 2024-07-28 19-58-15 Screenshot from 2024-07-28 19-56-49

It is a simple 2-player Uno game with the exception that you can't put a 2 over a 2 to give the opponent 4 (might add that later). You apply either play the same color or the same value of the last card played or draw a card (using spacebar). There are also wild cards which change the playing color. First player to play all there cards wins.

How to Compile For Linux:

A Makefile is provided with the command

make run

to compile for linux. The command:

g   -I./include ./source/*.cpp -o Uno -lSDL2main -lSDL2 -lSDL2_image -lSDL2_ttf

can also be used

How to Compile for Windows:

You use Windows LOL. There is an executable provided in the repo however if you want to compile from source the Makefile command:

make compile windows

can be used. Alternatively, You can run the command:

g   -I./SDL2/include -L./SDL2/lib -I./include -o Uno ./source/*.cpp -lmingw32 -lSDL2main -lSDL2 -lSDL2_image -lSDL2_ttf -std=gnu  11

MinGW is required for those commands. I recommend This Distro as the official one causes some errors.

Currently Known Issues

Here are some of the current issues with the game which I am working on. Let me know if you find any more (thanks! :)

  1. The game freezes during the opponent's turn.
  2. It's hard tell when's your turn.
  3. The opponent AI is too simple/predictable.

Future Updates

While I do plan to add multiplayer for it eventually, it is not something I want to be doing right now.

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