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A fabric-mc rendering library based on 0x150's Renderer

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Renderer

An easy-to-use rendering library for modern fabric

Installing

You can install this library using Jitpack

To install the library, just add the jitpack repository to your repositories block as described on the website, and this to your dependencies block in build.gradle:

include modImplementation("com.github.0x3C50:Renderer:master-SNAPSHOT")

This will use the latest commit as build target, but will cache that build target every time. Use the latest short commit hash found on Jitpack (example: d2cc995ff4) as the version, to get that release instead.

Caution

It's important to use fabric's modImplementation instead of the regular implementation, since this is technically a mod that needs remapping. Using anything else except modImplementation will not remap the library, which causes invalid names to be present.

Similarly, using fabric's include is also recommended over anything else, since it includes the whole jar as a Jar-In-Jar ("JIJ") dependency, which fabric can handle better than just copying the classes over. JIJing it this way will make it appear in the mod list, as well as making the license and credits visible, whereas copying the classes into the final jar will just keep the library and effectively strip the metadata.

Usage

The api has an extensive javadoc, which explains almost anything. The wiki also has some more insights and examples.

The two renderers

Renderer2d draws in 2 dimensions, on the hud. Renderer3d draws in 3 dimensions, in the world.

Events

This library uses fabric's event system, the wiki has examples on how it works. Their wiki has more details.

Suggestions

You can leave suggestions in the issues section

If this library helped you, please consider leaving a star, since this library took me a while to make as it is right now :)

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A fabric-mc rendering library based on 0x150's Renderer

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  • Java 99.3%
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