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This is an early version of the online edition of Alexander S. Brunner's Minecraft model editor that I've managed to pull from the Wayback Machine. It doesn't really work right now.

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DRKV333/Techne-online

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Techne

Techne is a modeller for Minecraft written in TypeScript and in use over at http://techne.zeux.me

Usage

There is an example implementation of the editor in /example

Building from source

Requirements

Run one of the commands below and you will find the compiled file in ./build ##Viewer tsc @build-viewer

Editor

tsc @build-editor

Contributing

If you wish to contribute, please create a fork and submit a pull-request. Also, I'd appreciate it if you follow the code standard in use.

  • Write a comment for every fuction (at least public ones)
  • No implicit typing on function arguments and return values
  • No implicit typing on fields and properties
  • Preferably, write tests for your changes and make sure existing ones don't fail

Getting help

You can get help by either createing an issue or joining #techne on irc.esper.net.

Dependencies

The viewer and editor have different dependencies. ##Viewer

  • JQuery
  • three.js

Editor

  • all of the above
  • knockout.js
  • pixi.js (for the texturemapper)

License

This projects is licensed under the Apache 2.0 license Short version:

  • You modify, distribute and sublicense
  • You cannot hold the developers liable for anything you do with the software
  • You must retain the original copyright, state changes and include the full license text in modified software

There's also a nice overview over at tl;drLegal

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This is an early version of the online edition of Alexander S. Brunner's Minecraft model editor that I've managed to pull from the Wayback Machine. It doesn't really work right now.

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