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This repository has been archived by the owner on Dec 11, 2017. It is now read-only.
For Direct3D calling only SetViewports() method is insufficient and calling AdjustMode() is too aggressive (especially for OpenGL). Need to add some specific functionality.
The text was updated successfully, but these errors were encountered:
For Direct3D calling only SetViewports() method is insufficient and calling AdjustMode() is too aggressive (especially for OpenGL). Need to add some specific functionality.
The text was updated successfully, but these errors were encountered: