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Welcome to Chisel's resource of information related to the Chisel mod!
The official downloads are on the CurseForge project. People who like to live dangerously can try out our unstable, untested, and highly volatile builds on our Jenkins.
Chisel adds a tool and then some more that lets players pile their worlds with many decorative blocks! The common tool that lets them achieve this is, of course, the Chisel. It comes in a few material types for varying degrees of durability.
Please refer to Just Enough Items for recipes. Players on Minecraft version 1.7.10 or before should check Not Enough Items.
All players need is one iron and a stick to begin with the Chisel mod. Unless someone used Minetweaker. The recipe will be shown the whichever recipe mod.
Right-click with the chisel tool in the right hand (or the left hand, because that's how 1.9 rolls). This will open a gui with one big slot on the top left, rows of smaller slots on the top middle to top right, and then the player inventory on the bottom.
The big slot is for inserting blocks or items. The rows of smaller slots will show the items you can chisel from that item in the big slot.
TODO: Let players know which items are chiselable besides "Look at the Chisel Blocks in (N/J)EI".
You can do this via IMC in 1.7.10.
FMLInterModComms.sendMessage("chisel", "variation:add", "group|mod:block|meta");
Replace "group" with the string name of the variation group you want to add the block to. Replace "mod" with the ModId string of your mod. Replace "block" with the registry name of your block. Replace "meta" with the meta id of the block. Here is an example from the Immersive Engineering mod.
Resource Pack developers can take full advantage of our customized json system to use our fancy CTM rendering.
TODO: ???