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🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!

C 71 4 Updated Jul 27, 2024

OneSweep, implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 105 5 Updated Jul 29, 2024

This library integrates multiple culling methods into one library.

C 126 10 Updated Feb 4, 2024

Realtime 3D rendering engine

C 644 31 Updated Apr 13, 2024

Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.

C 369 42 Updated Feb 22, 2023

Find active github forks of a repo https://git.io/vSnrC

JavaScript 2,272 295 Updated Jun 8, 2023

Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

C 583 27 Updated Jun 9, 2024

DirectXMath is an all inline SIMD C linear algebra library for use in games and graphics apps

C 1,517 235 Updated Aug 2, 2024

High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute

C 393 28 Updated Jun 11, 2024

a playground for making 3D art with lisp and math

Janet 351 8 Updated Aug 6, 2024

A selection of media files needed by Cauldron samples

20 12 Updated Sep 26, 2023

A fast C 20 3D game engine for modern devices, with wide platform support

C 388 25 Updated Aug 6, 2024

A simple demo to show off the capabilities of the Cauldron framework

C 124 36 Updated Oct 10, 2022

Vulkan meshlet visibility buffer renderer

C 22 3 Updated Dec 10, 2023

Capture and analyze the high-level performance characteristics of graphics applications on Windows.

C 1,576 147 Updated Aug 5, 2024

Farbrausch demo tools 2001-2011

C 3,355 342 Updated Jul 28, 2019

Minify and obfuscate GLSL or HLSL code

GLSL 431 31 Updated Aug 6, 2024

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C 3,014 673 Updated Aug 6, 2024

Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing

C 401 24 Updated Aug 6, 2024
C 18 2 Updated Jul 10, 2024

3D game engine written in C . Includes features like PBR, realtime global illumination, and more

C 446 22 Updated Aug 5, 2024

A dx12/Vk game engine (kind of).

C 124 5 Updated Jan 3, 2021

The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.

C 407 53 Updated Jul 1, 2024

A library of easing functions for C, C , and Objective-C

Objective-C 167 31 Updated Nov 30, 2022

Minimal DirectX 11 compute shader c example

C 52 7 Updated Sep 4, 2021

GodComplex is intended to be a small Windows 64K intro that uses DirectX11. Now it's more of an all-purpose dev. framework... ^^

Mathematica 254 23 Updated Jul 2, 2024

Official 64klang repository

C 258 12 Updated Jul 10, 2022

EA’s photosensitivity analysis tool

C 80 4 Updated May 20, 2024

A simple two-dimensional mesh generator with triangular and quadrilateral elements in C

C 56 16 Updated Jul 5, 2024

minimal cross-platform standalone C headers

C 6,683 475 Updated Jul 30, 2024
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