🚀
[rocket-like mouth sounds]
I have added a bio.
- Los Angeles, CA
- http://brodybrooks.com
- @[email protected]
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GodotCharacterController
GodotCharacterController PublicPure-GDScript implementation for a kinematic character controller for Godot 4.2
GDScript
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SceneSwitchWindow
SceneSwitchWindow PublicA handy window for Unity 2018 to let you open recently opened and favorited Scenes!
C# 1
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How to make a Unity EditorWindow tak...
How to make a Unity EditorWindow take and swallow input from the Scene View! 1using UnityEditor;
2using UnityEngine;
34/// <summary>
5/// This window shows how you can listen for and consume user input events
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If the problem persists, check the GitHub status page or contact support.