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Pinned Loading

  1. GodotCharacterController GodotCharacterController Public

    Pure-GDScript implementation for a kinematic character controller for Godot 4.2

    GDScript

  2. SceneSwitchWindow SceneSwitchWindow Public

    A handy window for Unity 2018 to let you open recently opened and favorited Scenes!

    C# 1

  3. How to make a Unity EditorWindow tak... How to make a Unity EditorWindow take and swallow input from the Scene View!
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    using UnityEditor;
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    using UnityEngine;
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    /// <summary>
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    /// This window shows how you can listen for and consume user input events