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Chromium patch to reduce CPU load on Swiftshader no-headless
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/** | |
ref: https://cs.chromium.org/chromium/src/components/viz/common/frame_sinks/begin_frame_args.h?q=60hz&dr=C&l=11 | |
The original 16666 corresponds to 60 Hz/FPS: (1 / 60) * 10^6 = 16666μs | |
**/ | |
diff --git a/components/viz/common/frame_sinks/begin_frame_args.h b/components/viz/common/frame_sinks/begin_frame_args.h | |
index c4d0e29c7d65..a39ede9849c6 100644 | |
--- a/components/viz/common/frame_sinks/begin_frame_args.h | |
b/components/viz/common/frame_sinks/begin_frame_args.h | |
@@ -91,7 91,8 @@ struct VIZ_COMMON_EXPORT BeginFrameArgs { | |
// This is the default interval assuming 60Hz to use to avoid sprinkling the | |
// code with magic numbers. | |
static constexpr base::TimeDelta DefaultInterval() { | |
- return base::TimeDelta::FromMicroseconds(16666); | |
return base::TimeDelta::FromMicroseconds(100000); | |
// return base::TimeDelta::FromMicroseconds(16666); | |
} | |
// This is the preferred interval to use when the producer can animate at the |
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