Last active
November 21, 2021 21:43
-
-
Save GregKluska/0931852cc64601abf5e84005798e26ea to your computer and use it in GitHub Desktop.
Animatable Offset and Shake Animation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import androidx.compose.animation.core.Animatable | |
import androidx.compose.animation.core.AnimationVector2D | |
import androidx.compose.animation.core.TwoWayConverter | |
import androidx.compose.ui.geometry.Offset | |
private val offsetToVector: TwoWayConverter<Offset, AnimationVector2D> = | |
TwoWayConverter({ AnimationVector2D(it.x, it.y) }, | |
{ Offset(it.v1, it.v2) }) | |
fun Animatable(initialValue: Offset): Animatable<Offset, AnimationVector2D> = | |
Animatable(initialValue, offsetToVector) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import androidx.compose.animation.core.AnimationSpec | |
import androidx.compose.animation.core.CubicBezierEasing | |
import androidx.compose.animation.core.keyframes | |
import androidx.compose.ui.geometry.Offset | |
val shakeKeyframes: AnimationSpec<Offset> = keyframes { | |
durationMillis = 820 | |
val multiplier = 2f | |
val easing = CubicBezierEasing(0.36f, 0.07f, 0.19f, 0.97f) | |
Offset(1F * multiplier, 1F * multiplier) at durationMillis / 10 * 1 with easing | |
Offset(-1F * multiplier, -2F * multiplier) at durationMillis / 10 * 2 with easing | |
Offset(-3F * multiplier, 0F * multiplier) at durationMillis / 10 * 3 with easing | |
Offset(3F * multiplier, 2F * multiplier) at durationMillis / 10 * 4 with easing | |
Offset(1F * multiplier, -1F * multiplier) at durationMillis / 10 * 5 with easing | |
Offset(-1F * multiplier, 2F * multiplier) at durationMillis / 10 * 6 with easing | |
Offset(-3F * multiplier, 1F * multiplier) at durationMillis / 10 * 7 with easing | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment