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Acry revised this gist
Aug 7, 2019 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1 +1 @@ See: https://acry.github.io/c.html -
Acry revised this gist
Aug 14, 2018 . 1 changed file with 1 addition and 153 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,153 +1 @@ See: https://acry.github.io/ -
Acry revised this gist
Aug 14, 2018 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -9,7 +9,7 @@ Not covering Setup here, if you struggle to get things up and running, refer to #### Using SDL2 with CMake [Trenki's Dev Blog](https://trenki2.github.io/blog/2017/06/02/using-sdl2-with-cmake/) Everything else and more will be covered here, tho this is pure C and mainly Linux orientated, what doesn"t mean I don"t cross-compile for Windows or Android. If you need a german translation I could make that happen. As soon as the size here is getting out of hand, I will jump to a wiki page and merge repos. If you want to host a website with tutorials [contact me](https://discourse.libsdl.org/u/Acry/). ### C-Code: -
Acry revised this gist
Aug 13, 2018 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -19,7 +19,7 @@ As soon as the size here is getting out of hand, I will jump to a wiki page and [SDL2-TTF](https://github.com/Acry/SDL2-TTF) This is a C-SDL2 series about the SDL-Extension SDL_ttf 2.0 [SDL2-Text](https://github.com/Acry/SDL2-Text) This is a small SDL2 text API demo [SDL2-Surfaces](https://github.com/Acry/SDL2-Surfaces) -
Acry revised this gist
Aug 13, 2018 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -16,7 +16,7 @@ As soon as the size here is getting out of hand, I will jump to a wiki page and [Shade it! - Shadertoy viewer/editor](https://github.com/Acry/Shade-it-) #### Entry Level [SDL2-TTF](https://github.com/Acry/SDL2-TTF) This is a C-SDL2 series about the SDL-Extension SDL_ttf 2.0 [SDL2-Text](https://github.com/Acry/SDL2-Text) -
Acry revised this gist
Aug 13, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -19,6 +19,9 @@ As soon as the size here is getting out of hand, I will jump to a wiki page and [SDL2-TTF](https://github.com/Acry/SDL2-TTF) This is a C-SDL2 series about the SDL-Extension SDL_ttf 2.0 [SDL2-Text](https://github.com/Acry/SDL2-Text) This is a small SDL2 text API demo [SDL2-Surfaces](https://github.com/Acry/SDL2-Surfaces) This is a set of 10 small introductory programs. It's about the window, the window icon, cursor, surfaces, -
Acry revised this gist
Aug 13, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -16,6 +16,9 @@ As soon as the size here is getting out of hand, I will jump to a wiki page and [Shade it! - Shadertoy viewer/editor](https://github.com/Acry/Shade-it-) #### Entry Level [SDL2-TTF](https://github.com/Acry/SDL2-TTF) This is a C-SDL2 series about the SDL-Extension SDL_ttf 2.0 [SDL2-Surfaces](https://github.com/Acry/SDL2-Surfaces) This is a set of 10 small introductory programs. It's about the window, the window icon, cursor, surfaces, -
Acry revised this gist
Jul 21, 2018 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -65,7 +65,7 @@ rapid Parallax implementation with 6 Layers roll your own titlebar #### Slightly Advanced in C: [SDL2-Textures](https://github.com/Acry/SDL2-Textures) Procedural/algorithmic Textures with SDL2. [SDL2-Game-Physics](https://github.com/Acry/SDL2-Physics) -
Acry revised this gist
Jul 21, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -65,6 +65,9 @@ rapid Parallax implementation with 6 Layers roll your own titlebar #### Slightly Advanced in C: [SDL2-Textures](https://github.com/Acry/SDL2-Textures) Procedural/algorithmic Textures with SDL2. [SDL2-Game-Physics](https://github.com/Acry/SDL2-Physics) This is a series about physics - SI-Units, Velocity, Acceleration, Gravity, Friction etc. -
Acry revised this gist
Jul 16, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -74,6 +74,9 @@ This is an introductory series about Artificial intelligence (AI). [SDL2-Slider](https://github.com/Acry/SDL2-Slider) It is a follow up from Mousegrab. Shows how to make a Slider. [SDL2-Curves](https://github.com/Acry/SDL2-Curves) How to apply De Casteljau's algorithm on a quadratic Bézier curve. [simple-state-pattern](https://github.com/Acry/simple-state-pattern) High Level Game State Management -
Acry revised this gist
Jul 8, 2018 . 1 changed file with 2 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -13,6 +13,8 @@ Everything else and more will be covered here, tho this is pure C and mainly Lin As soon as the size here is getting out of hand, I will jump to a wiki page and merge repos. If you want to host a website with tutorials [contact me](https://discourse.libsdl.org/u/Acry/). ### C-Code: [Shade it! - Shadertoy viewer/editor](https://github.com/Acry/Shade-it-) #### Entry Level [SDL2-Surfaces](https://github.com/Acry/SDL2-Surfaces) This is a set of 10 small introductory programs. -
Acry revised this gist
Jun 27, 2018 . 1 changed file with 5 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -132,3 +132,8 @@ http://gigi.nullneuron.net/gigilabs/writing/sdl2-tutorials/ ### CG [Philip Rideout's blog](http://github.prideout.net/) [Lode's Computer Graphics Tutorial](https://lodev.org/cgtutor/) [Íñigo Quílez](http://www.iquilezles.org/prods/index.htm) ### Audio [DrPetter's homepage](http://www.drpetter.se/article_sound.html) -
Acry revised this gist
Jun 23, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -25,6 +25,9 @@ This is a series about the SDL2-Renderer. Render and animate a colorful gradient like a new shadertoy one. Shows a bit how glsl works and why we want shaders. [SDL2-DnD](https://github.com/Acry/SDL2-DnD) Drag and Drop. Receiving Text and Files via SDL_DropEvent. [SDL2-SpriteAnim](https://github.com/Acry/SDL2-Anim01) Create Spritesheet from gif and render that timed. -
Acry revised this gist
Jun 7, 2018 . 1 changed file with 2 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -6,6 +6,8 @@ Not covering Setup here, if you struggle to get things up and running, refer to #### Mac OS [Setting Up An SDL2 Project In Xcode 9](http://matthewstyles.com/set-up-an-sdl2-project-in-xcode/). [Set up SDL2 on your Mac without Xcode](https://medium.com/@edkins.sarah/set-up-sdl2-on-your-mac-without-xcode-6b0c33b723f7). #### Using SDL2 with CMake [Trenki's Dev Blog](https://trenki2.github.io/blog/2017/06/02/using-sdl2-with-cmake/) Everything else and more will be covered here, tho this is pure C and mainly Linux orientated, which doesn't mean I don't cross-compile for Windows or Android. If you need a german translation I could make that happen. -
Acry revised this gist
Jun 7, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -76,6 +76,9 @@ Re-Render a part of the screen using SetRenderTarget and SDL_TEXTUREACCESS_TARGE [Pong](https://github.com/Acry/SDL2-Pong) #### Advanced in C [SDL2-OpenGL](https://github.com/Acry/SDL2-OpenGL) This is a starter series about GLSL Shaders using SDL2 as OpenGL Helper and a bit Shader-Language for C-Coders. [NanoVG-SDL2 starter](https://github.com/Acry/SDL2-nanovg-example) Startup Code to use SDL2/OpenGL/NanoVG -
Acry revised this gist
May 30, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -89,6 +89,9 @@ Flipping Bits on a real char and visualize that. [classic Pong and Breakout stuff](https://github.com/Acry/SDL2-pong_issue-01) ### Misc [My C Code](https://gist.github.com/Acry/554e04bab3a2669a5ba2ecd4d673e875) C-Idioms, C-Examples, C-Tutorials, C-Snippets [Light Template](https://github.com/Acry/SDL2-C-KDev_App_Template_light) SDL2 Template for KDevelop -
Acry revised this gist
May 28, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -118,3 +118,6 @@ http://gigi.nullneuron.net/gigilabs/writing/sdl2-tutorials/ [Amit’s Game Programming Information](http://www-cs-students.stanford.edu/~amitp/gameprog.html) [Game Engines Collection](https://github.com/collections/game-engines) ### CG [Philip Rideout's blog](http://github.prideout.net/) -
Acry revised this gist
May 28, 2018 . 1 changed file with 1 addition and 2 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -117,5 +117,4 @@ http://gigi.nullneuron.net/gigilabs/writing/sdl2-tutorials/ ### GameDev [Amit’s Game Programming Information](http://www-cs-students.stanford.edu/~amitp/gameprog.html) [Game Engines Collection](https://github.com/collections/game-engines) -
Acry revised this gist
May 28, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -114,5 +114,8 @@ http://gigi.nullneuron.net/gigilabs/writing/sdl2-tutorials/ ### Emscripten [Emscripten and SDL 2 Tutorial](https://lyceum-allotments.github.io/2016/06/emscripten-and-sdl-2-tutorial-part-1/) ### GameDev [Amit’s Game Programming Information](http://www-cs-students.stanford.edu/~amitp/gameprog.html) ### Game Engines Collection https://github.com/collections/game-engines -
Acry revised this gist
May 28, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -111,5 +111,8 @@ SDL Mixer: ### C++ http://gigi.nullneuron.net/gigilabs/writing/sdl2-tutorials/ ### Emscripten [Emscripten and SDL 2 Tutorial](https://lyceum-allotments.github.io/2016/06/emscripten-and-sdl-2-tutorial-part-1/) ### Game Engines Collection https://github.com/collections/game-engines -
Acry revised this gist
May 28, 2018 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -18,7 +18,7 @@ It's about the window, the window icon, cursor, surfaces, and Pixel Manipulation. And finally it shows why SDL_Renderer Infrastructure is so useful. [SDL2-Renderer](https://github.com/Acry/SDL2-Renderer) This is a series about the SDL2-Renderer. Render and animate a colorful gradient like a new shadertoy one. Shows a bit how glsl works and why we want shaders. -
Acry revised this gist
May 28, 2018 . 1 changed file with 5 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -18,6 +18,11 @@ It's about the window, the window icon, cursor, surfaces, and Pixel Manipulation. And finally it shows why SDL_Renderer Infrastructure is so useful. [SDL2-Renderer]https://github.com/Acry/SDL2-Renderer This is a series about the SDL2-Renderer. Render and animate a colorful gradient like a new shadertoy one. Shows a bit how glsl works and why we want shaders. [SDL2-SpriteAnim](https://github.com/Acry/SDL2-Anim01) Create Spritesheet from gif and render that timed. -
Acry revised this gist
May 25, 2018 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -106,5 +106,5 @@ SDL Mixer: ### C++ http://gigi.nullneuron.net/gigilabs/writing/sdl2-tutorials/ ### Game Engines Collection https://github.com/collections/game-engines -
Acry revised this gist
May 25, 2018 . 1 changed file with 2 additions and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -106,4 +106,5 @@ SDL Mixer: ### C++ http://gigi.nullneuron.net/gigilabs/writing/sdl2-tutorials/ ### Game Engines COLLECTION https://github.com/collections/game-engines -
Acry revised this gist
May 19, 2018 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,4 +1,4 @@ ## SDL2 C Examples, Tutorials, Demos and more Not covering Setup here, if you struggle to get things up and running, refer to one of those pages: [Will Usher](https://www.willusher.io/sdl2 tutorials/2013/08/15/lesson-0-setting-up-sdl) or [Lazy Foo](http://lazyfoo.net/tutorials/SDL/01_hello_SDL/index.php). -
Acry revised this gist
May 19, 2018 . 1 changed file with 3 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -71,6 +71,9 @@ Re-Render a part of the screen using SetRenderTarget and SDL_TEXTUREACCESS_TARGE [Pong](https://github.com/Acry/SDL2-Pong) #### Advanced in C [NanoVG-SDL2 starter](https://github.com/Acry/SDL2-nanovg-example) Startup Code to use SDL2/OpenGL/NanoVG [SDL2-Demo-01](https://github.com/Acry/SDL2-Demo-01) Demo with a couple of features. -
Acry revised this gist
May 17, 2018 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -3,7 +3,7 @@ Not covering Setup here, if you struggle to get things up and running, refer to [Will Usher](https://www.willusher.io/sdl2 tutorials/2013/08/15/lesson-0-setting-up-sdl) or [Lazy Foo](http://lazyfoo.net/tutorials/SDL/01_hello_SDL/index.php). #### Mac OS [Setting Up An SDL2 Project In Xcode 9](http://matthewstyles.com/set-up-an-sdl2-project-in-xcode/). [Set up SDL2 on your Mac without Xcode](https://medium.com/@edkins.sarah/set-up-sdl2-on-your-mac-without-xcode-6b0c33b723f7). -
Acry revised this gist
May 17, 2018 . 1 changed file with 2 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -2,6 +2,8 @@ Not covering Setup here, if you struggle to get things up and running, refer to one of those pages: [Will Usher](https://www.willusher.io/sdl2 tutorials/2013/08/15/lesson-0-setting-up-sdl) or [Lazy Foo](http://lazyfoo.net/tutorials/SDL/01_hello_SDL/index.php). ####Mac OS [Setting Up An SDL2 Project In Xcode 9](http://matthewstyles.com/set-up-an-sdl2-project-in-xcode/). [Set up SDL2 on your Mac without Xcode](https://medium.com/@edkins.sarah/set-up-sdl2-on-your-mac-without-xcode-6b0c33b723f7). -
Acry revised this gist
May 17, 2018 . 1 changed file with 2 additions and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,7 +1,8 @@ ## SDL2 Tutorials and Demos in C Not covering Setup here, if you struggle to get things up and running, refer to one of those pages: [Will Usher](https://www.willusher.io/sdl2 tutorials/2013/08/15/lesson-0-setting-up-sdl) or [Lazy Foo](http://lazyfoo.net/tutorials/SDL/01_hello_SDL/index.php). [Setting Up An SDL2 Project In Xcode 9](http://matthewstyles.com/set-up-an-sdl2-project-in-xcode/). [Set up SDL2 on your Mac without Xcode](https://medium.com/@edkins.sarah/set-up-sdl2-on-your-mac-without-xcode-6b0c33b723f7). Everything else and more will be covered here, tho this is pure C and mainly Linux orientated, which doesn't mean I don't cross-compile for Windows or Android. If you need a german translation I could make that happen. -
Acry revised this gist
May 17, 2018 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,7 +1,7 @@ ## SDL2 Tutorials and Demos in C Not covering Setup here, if you struggle to get things up and running, refer to one of those pages: [Will Usher](https://www.willusher.io/sdl2 tutorials/2013/08/15/lesson-0-setting-up-sdl) or [Lazy Foo](http://lazyfoo.net/tutorials/SDL/01_hello_SDL/index.php). [Set up SDL2 on your Mac without Xcode](https://medium.com/@edkins.sarah/set-up-sdl2-on-your-mac-without-xcode-6b0c33b723f7). Everything else and more will be covered here, tho this is pure C and mainly Linux orientated, which doesn't mean I don't cross-compile for Windows or Android. If you need a german translation I could make that happen.
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