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Devlog
v0.5 Templating system, Performance, Effects
March 31, 2021
by
Fireball24
#Update
Pushed a bit more code into the game! This time the templating actually works! You can click P to enter templating mode, put whatever you want to copy into the green box, and click enter to copy it an...
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v0.4.4 Additions to template mode and fixes
March 29, 2021
by
Fireball24
#Update
Adding some minor changes I made to the game in preparation for making the template mode usable. If all goes well players will be able to copy and paste structures in some meaningful way! PS: For some...
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0.4.3 Flying, Fixes and UI
February 28, 2021
by
Fireball24
#minor, #update
So after a VERY long break (with covid and university being the major culprit... oh and tons of procrastination) I bring you another update to Despillar! Changelog: Fixed: Build mode keys now correctl...
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0.4.2 Fixes
January 01, 2021
by
Fireball24
#hotfix, #update
After a short while of playing around in 0.4 I found several flaws so I decided to fix some. Modified: Player drag and movement is changed (less walking on ice hopefully) Objects can now be moved forw...
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0.4 Added test levels, menu and score
January 01, 2021
by
Fireball24
#update
After a short holiday pause (Happy new year and stuff!) I got together some stuff I was testing and put it into a new build! At first I played around with random forests and buildings to make more st...
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0.3, Added build mode and physical player
December 22, 2020
by
Fireball24
#update
Another update came around and this time it adds a lot more interaction to the world! I really wanted to fix how you spawn stuff, so it is possible to actually make some meaningful structures to destr...
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0.2, Added fire and flames!
December 21, 2020
by
Fireball24
#update
I decided that I wanted some more fireworks in my game, so I thought why not add some flammable objects and rockets, and make them interact spectacularly! Added: Planks are now flammable, they can ca...
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New on itch.io!
December 20, 2020
by
Fireball24
#announcement, #upload
And so my journey on Itch.io begins! I wonder if it will be a short or a long one... I made a lot of weird prototypes that never made it anywhere, but I decided that even those deserve some attention,...
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