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Densetsu no Stafy 2

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Densetsu no Stafy 2
Japanese packaging artwork
Developer(s)Tose[a]
Publisher(s)Nintendo
Director(s)Akio Imai
Azusa Tajima
Producer(s)
  • Yasuhiro Minamimoto
  • Hitoshi Yamagami
Designer(s)
  • Satoko Tanaka
  • Tatsuhiro Takasago
Programmer(s)Kenta Egami
Artist(s)Kotaro Shinoki
Composer(s)Morihiro Iwamoto
SeriesThe Legendary Starfy
Platform(s)Game Boy Advance
Release
  • JP: September 5, 2003
Genre(s)Platform
Mode(s)Single-player

Densetsu no Stafy 2[b] is a platform video game developed by Tose and published by Nintendo for the Game Boy Advance in Japan on September 5, 2003.[1] It is the second game in The Legendary Starfy series. It received its first official re-release on the Nintendo Switch Online Expansion Pack on July 12, 2024, in all regions for the first time along the other GBA entries.[2] In the game, Stafy and Moe return in the ocean to rescue Stafy's mother from Ogura.

Plot

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Soon after imprisoning Ogura in the Magic Jar, Stafy spends time with his new friend Moe. Ogura unleashes his children and storms, shattering the Magic Jar, and captures Stafy's mother before fleeing. During the pursuit, Stafy and Moe fall in the ocean. The pair decides to unleash an attack on Ogura, and Stafy defeats his ten children. After defeating Ogura, he is sealed again in the Magic Jar, and Stafy, his mother, and Moe return to Pufftop Palace.

Gameplay

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Stafy himself can run, jump, and attack via spinning; he also gains access to various transportation objects and animal familiars from the previous game in the series as the games progress. Unlike its predecessor, Densetsu no Stafy 2 usually has a certain number of stages per area, with each stage split up into four sub-stages. Ogura's children as boss characters hide at the end of each world's final stage. Most of the other stages' goals are centered around retrieving a lost or stolen item for another character. There are many items to collect and many enemies to defeat. Players can move Stafy on land by running and jumping, but when Stafy is in watery areas, Stafy can move more freely, push obstacles, and so on. Like its predecessor, this game also includes minigames, which some of them are similar to Atari's Breakout series.

Development

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Nintendo and Tose immediately moved on to develop Densetsu no Stafy 2, after the release of its predecessor. It took less than a year for Nintendo and Tose to develop and release it. Like its predecessor, Nintendo and Tose aired animated television commercials for Densetsu no Stafy 2, as well as releasing some promotional merchandise, such as a music album that includes songs sung by Kazuki Saya, all related to the game. Likewise with its predecessor, the game was planned to be released in China on the iQue Game Boy Advance system, but this release was cancelled due to high piracy. However, the Chinese translation was fully completed, and it can be played through emulation.

Reception

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Densetsu no Stafy 2 debuted on Japanese sales charts at number 4, climbing healthily to 298,967 copies sold by the end of 2003.[3][4]

Trivia

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Densetsu no Stafy 2 is the Stafy game with the most levels, with a significant 101 levels spanning 11 worlds (57 main game levels and 44 more levels that can be unlocked in postgame). As a result, it is the longest game in the series.

Notes

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  1. ^ Produced and supervised by Nintendo SPD.
  2. ^ Japanese: 伝説のスタフィー2, Hepburn: Densetsu no Sutafī 2 lit. The Legend of Starfy 2

References

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  1. ^ Nintendo Japan published Game Boy Advance Japanese listing Archived 2023-04-07 at the Wayback Machine (in Japanese). Nintendo. Retrieved on 2009-04-18
  2. ^ Nintendo of America (2024-07-11). Game Boy Advance – July 2024 Game Update – Nintendo Switch Online. Archived from the original on 2024-07-12. Retrieved 2024-07-12 – via YouTube.
  3. ^ Jenkins, David (September 15, 2003). "Latest Japanese Sales Charts – Week Ending September 7". Gamsutra.com. Retrieved 2009-08-08.
  4. ^ "GEIMIN.NET/2003年テレビゲームソフト売り上げTOP300". Geimin.net (in Japanese). Archived from the original on 2014-10-09. Retrieved 2009-08-08.
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