Flying Nightmares is a flight simulator published by Domark for the Power Macintosh running classic Mac OS. It was a port of the almost identical IBM PC version, SVGA Harrier. It was one of the first commercial PPC native games. It was later ported to the 3DO by Lifelike Productions.
Flying Nightmares | |
---|---|
Developer(s) | Simis Limited Likelike Productions (3DO) |
Publisher(s) | Domark Software, Inc. |
Producer(s) | John Kavanagh |
Designer(s) | Chris Tubbs David W. Payne Jonathan Newth |
Programmer(s) | Colin Boswell |
Artist(s) | Alan Tomkins Tony West |
Writer(s) | Doug Richardson |
Platform(s) | 3DO Interactive Multiplayer Macintosh |
Release | Macintosh 3DO |
Genre(s) | Combat flight simulator |
Mode(s) | Single-player |
Released on compact disk, it was notable for having a 10 MB introduction video that was not based on actual in-game footage, while the game itself was only 3 MB and was based on SVGA graphics ported from the PC.
Gameplay
editFlying Nightmares is a combat flight simulator in a Harrier jump jet.[1] It is combined with a theatre-scale strategic layer.[citation needed]
Reception
editNext Generation reviewed the 3DO version of the game, rating it three stars out of five, and stated that "this is as good as the 3DO is likely to see, but still not recommended for everyone."[1]
Reviews
edit- GamePro (Nov, 1995)
- Electronic Gaming Monthly (Nov, 1995)
- Power Unlimited - Mar, 1996
- All Game Guide - 1998
References
edit- ^ a b "Finals". Next Generation. No. 12. Imagine Media. December 1995. p. 185.