BlowOut is a 2003 run and gun video game developed by Terminal Reality and published by Majesco Sales, released for the Microsoft Windows, PlayStation 2, Xbox, and GameCube.

BlowOut
Developer(s)Terminal Reality
Publisher(s)Majesco Sales
Composer(s)Sean Kolton
EngineInfernal Engine
Platform(s)GameCube, Microsoft Windows, PlayStation 2, Xbox
Release
October 28, 2003
  • Windows
    • NA: October 28, 2003
    PS2, Xbox
    • NA: November 5, 2003[1]
    • EU: November 26, 2004 (Xbox)
    • EU: December 10, 2004 (PS2)
    GameCube
    • NA: November 26, 2003
Genre(s)Run and gun
Mode(s)Single-player

Gameplay

edit

The game plays as a 2.5D side-scrolling run and gun shoot 'em up with elements of a platformer. It follows the tradition of games such as Contra and Metal Slug, with a power-up-based non-linear exploration structure akin to Metroid. The player takes the role of TransFed Marshall John "Dutch" Cane, a space marine sent to check up on researchers on the space platform named Honour Guard, only to discover that they have been mutilated by aliens. On the way through each level, the player can blast through walls, floors or ceilings to reveal secret areas, and shoot in full 360-degree range. There are 10 levels in total.

Reception

edit

The game received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.[2][3][4][5]

Publication history

edit

In January 2009, the game was released on the Xbox Live Marketplace as part of the Xbox Originals program.

References

edit
  1. ^ Scott, Jonathan (2003-11-05). "Attack of the Clones". IGN. Archived from the original on 2023-05-12. Retrieved 2023-05-12.
  2. ^ a b "BlowOut for GameCube Reviews". Metacritic. Red Ventures. Archived from the original on February 25, 2019. Retrieved October 27, 2019.
  3. ^ a b "BlowOut for PC Reviews". Metacritic. Red Ventures. Archived from the original on May 28, 2017. Retrieved October 27, 2019.
  4. ^ a b "BlowOut for PlayStation 2 Reviews". Metacritic. Red Ventures. Archived from the original on May 14, 2020. Retrieved October 27, 2019.
  5. ^ a b "BlowOut for Xbox Reviews". Metacritic. Red Ventures. Archived from the original on May 22, 2019. Retrieved October 27, 2019.
  6. ^ "BlowOut (GC)". 1UP.com. Ziff Davis. 2004. Archived from the original on June 1, 2016. Retrieved October 27, 2019.
  7. ^ "BlowOut (Xbox)". Game Informer. No. 130. GameStop. February 2004. p. 109.
  8. ^ Alex Navarro (November 21, 2003). "BlowOut Review (PS2)". GameSpot. Red Ventures. Archived from the original on October 27, 2019. Retrieved October 27, 2019.
  9. ^ Alex Navarro (January 9, 2004). "BlowOut Review (Xbox)". GameSpot. Red Ventures. Archived from the original on October 27, 2019. Retrieved October 27, 2019.
  10. ^ Bill and Lance, Contra Soldiers (March 25, 2004). "BlowOut (GCN)". IGN. Ziff Davis. Archived from the original on October 27, 2019. Retrieved October 27, 2019.
  11. ^ a b Bill and Lance, Contra Soldiers (November 5, 2003). "Blowout [sic] (PS2, Xbox)". IGN. Ziff Davis. Archived from the original on October 27, 2019. Retrieved October 27, 2019.
  12. ^ "BlowOut". Nintendo Power. Vol. 177. Nintendo of America. March 2004. p. 118.
  13. ^ "BlowOut". Official U.S. PlayStation Magazine. Ziff Davis. February 2004. p. 101.
  14. ^ OXMUK staff (December 22, 2004). "Xbox Review: Blowout [sic]". Official Xbox Magazine UK. Future plc. Archived from the original on November 21, 2007. Retrieved October 27, 2019.
  15. ^ "BlowOut". Official Xbox Magazine. Future US. February 2004. p. 82.
  16. ^ Jerry Khail (November 30, 2003). "BlowOut Review (Xbox)". TeamXbox. IGN Entertainment. Archived from the original on January 13, 2011. Retrieved October 27, 2019.
  17. ^ Jonah Jackson (March 2, 2004). "'Blowout' [sic] (PS2) Review". X-Play. TechTV. Archived from the original on March 13, 2004. Retrieved October 27, 2019.
edit