Alembic is an interchangeable computer graphics file format developed by Sony Pictures Imageworks and Industrial Light & Magic.[3][4][5] It was announced at SIGGRAPH 2011,[1] and has been widely adopted across the industry by visual effects and animation professionals.
Filename extension |
.abc |
---|---|
Developed by | Sony Pictures Imageworks (Sony Pictures Entertainment) Industrial Light & Magic (Lucasfilm) |
Initial release | August 9, 2011[1] |
Latest release | 1.8.4 November 11, 2022[2] |
Type of format | Exchange format for computer graphics |
Open format? | Yes |
Website | www |
Its primary focus is the efficient interchange of animated geometry (models) between different groups working on the same shots or same assets, possibly using different applications. Often different departments in the same company or different studios are working on the same projects. Alembic supports the common geometric representations used in the industry, including polygon meshes, subdivision surface, parametric curves, NURBS patches and particles. Alembic also has support for transform hierarchies and cameras. With the latest version comes initial support for materials and lights as well. Alembic specifically is not focused on storing the complex dependency graphs of procedural tools but instead stores the "baked" results by sampling the model data at different points along an animated scene's timeline.[6]
Tools which support Alembic
editTools with native support
editApplication | As of version | Vendor |
---|---|---|
Flame | 2016 | Autodesk[7] |
Adobe Substance | Adobe Inc | |
Maya | 2012 | Autodesk[8] |
3ds Max | 2016 | Autodesk[9] |
KATANA | 1.1 | The Foundry[10] |
Houdini | 11.1 | Side Effects Software[11] |
iClone | 6.5 | Reallusion Inc.[12] |
RenderMan | ? | Pixar[13] |
Arnold | ? | Solid Angle[14] |
MARI | 10.2v1 | The Foundry[15] |
MODO | 10.2v1 | The Foundry[16] |
NUKE | 7.0 | The Foundry[17] |
Cinema 4D | R14 | Maxon[18] |
V-Ray | 2012 | Chaos Group[19] |
Guerilla Render | 0.15.2 | Mercenaries Engineering[20] |
RealFlow | 2013 | Next Limit[21] |
Maxwell Render | 3 | Next Limit |
Clarisse iFX | 2012 | Isotropix |
LightWave 3D | 11.6 | NewTek[22] |
Keyshot Pro | 4 | Luxion |
Octane Render | 1.5 | Otoy |
Blender | 2.78 | Blender Foundation[23] |
Fusion | 7.0 | Blackmagic_Design |
Unreal Engine | 4.13 | Epic Games |
Unity Engine | 2018.1 | Unity Technologies |
EmberGen | 0.7.5 | JangaFX |
Marvelous Designer | ? | CLO Virtual Fashion |
Plugins
editPlugin | Applications supported | Vendor |
---|---|---|
Crate Suite | 3DS Max, Maya, Softimage, Arnold | Exocortex |
AtomKraft | Nuke, After Effects | Jupiter Jazz[24] |
Ortholab | Mudbox | Ortholab[25] |
DF Plugin | 3DS Max | Digital Frontier[26] |
Alembic Exporter | Daz Studio | Daz 3D[27] |
References
edit- ^ a b Sony Pictures Imageworks, Lucasfilm (August 9, 2011). "Lucasfilm and Sony Pictures Imageworks Release Alembic 1.0". PR Newswire. Retrieved September 22, 2012.
- ^ "Releases - alembic/alembic". Alembic. Retrieved 25 December 2022 – via GitHub.
- ^ "Sony Pictures Imageworks - Open Source". Opensource.imageworks.com. Retrieved 27 May 2016.
- ^ "Lucasfilm - Film and Television Production". Lucasfilm. Retrieved 27 May 2016.
- ^ "ILM, Sony Imageworks release Alembic 1.0". Variety. August 9, 2011. Retrieved March 30, 2019.
- ^ "Alembic". Alembic.io. Retrieved 27 May 2016.
- ^ "Flame - 2d/3d Compositing/Finishing/Editing - Autodesk". Usa.autodesk.com. Archived from the original on 3 April 2013. Retrieved 11 February 2018.
- ^ "Maya - Computer Animation & Modeling Software - Autodesk". Usa.autodesk.com. Archived from the original on 2013-03-25. Retrieved 27 May 2016.
- ^ [1][dead link ]
- ^ "KATANA - Lighting & look development software - The Foundry". Thefoundry.co.uk. Retrieved 27 May 2016.
- ^ "Home - SideFX". Sidefix.com. Retrieved 27 May 2016.
- ^ "3D Animation and 2D Cartoons Made Simple - Reallusion Animation Software". Reallusion.com. Retrieved 27 May 2016.
- ^ "Pixar's RenderMan Products". Renderman.pixar.com. Retrieved 27 May 2016.
- ^ "Solid Angle - Arnold Renderer". Solidangle.com. Retrieved 27 May 2016.
- ^ "MARI Features :: 3D Texture Painting :: The Foundry". thefoundry.co.uk. Retrieved 2017-01-06.
- ^ "The Foundry Community :: TV :: Training :: View". Luxology.com. Retrieved 2016-05-27.[permanent dead link ]
- ^ "NUKE 7.0 is coming soon | the Foundry". Archived from the original on November 5, 2012. Retrieved November 3, 2012.
- ^ "MAXON - 3D FOR THE REAL WORLD: Errorpage". Maxon.net. Archived from the original on 1 April 2013. Retrieved 27 May 2016.
- ^ "Chaos Group". Chaosgroup.com. Retrieved 27 May 2016.
- ^ "Guerilla Render - Animation and VFX production rendering". Guerillarender.com. Retrieved 27 May 2016.
- ^ "EC - Alembic I/O". Support.nextlimit.com. Archived from the original on 10 June 2016. Retrieved 27 May 2016.
- ^ "LightWave - 11.6 Features Overview". Lightwave3d.com. Retrieved 27 May 2016.
- ^ "Dev:Ref/Release Notes/2.78/Alembic". wiki.blender.org. Archived from the original on 6 November 2016. Retrieved 26 August 2016.
- ^ Jupiter Jazz Limited. "AtomKraft, by Jupiter Jazz". Atomkraft.hk. Retrieved 2016-05-27.
- ^ "Ortholab". CodePlex. Archived from the original on 4 March 2016. Retrieved 27 May 2016.
- ^ "デジタル・フロンティア-Digital Frontier - DF TALK - Alembic for 3dsmax". Dfx.co.jp. Retrieved 27 May 2016.
- ^ "Daz 3D - 3D Models and 3D Software by Daz 3D". Daz3d.com. Retrieved 27 May 2016.