A downloadable game for Windows

Corridor is a tech-demo / test project of sorts for learning Unreal Engine's new material system, Substrate  as well as using many of the latest features on UE5-Main branch. 

This is designed for high end systems only and is fairly heavy due to the ultra high poly nature of the environment and high density textures as well as lots of Lumen use.

Key features: 

  • Almost every mesh is an Ultra High Poly Nanite mesh with 10-30 million polygons.
  • In addition each mesh uses on average 4 UDIMs with 8K textures
  • Substrate Material System
  • An example weapon that uses Sparse Volume Textures to simulate realistic looking volumetric smoke.

I'll be updating this as I add more and as more Substrate features get added to the engine. 


Controls: 

Movement - WASD

Toggle Torch - F

Toggle Weapon - 1

Zoom In - Middle Mouse Button

Hold down Right Mouse Button to charge weapon and release to fire.

Menu - M


Footstep sounds from: https://freesound.org/people/jaredi/sounds/215308/

Download

Download
corridor-windows.zip 24 GB
Version 4 Aug 21, 2023

Comments

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fun experiment. can i ask where you got the spinning alert lights from?

( 1)

All assets are created by me in this aha, I don't tend to use third party assets alot these days.


Cheers

right on .. my one suggestion for the dark areas is, add a light along the ceiling that is a spline which pulses between light and dark in one direction, then you'd see some new ways light is cast there. kinda like this idea without the lightning bolt twist