Sage's Breath
Sage's Breath | |
---|---|
Rivals card | |
Japanese | 魔力の息吹 |
Rōmaji | Maryoku no ibuki |
Type | Skill |
Sage's Breath is a recurring ability in the Dragon Quest series. When used, it will restore the user's MP each turn for a short amount of time.
Appearances[edit]
Dragon Quest X[edit]
A Mage can learn the skill by investing 68 points into their Spellcraft skill tree. Sage's Breath costs no MP to use and will recover between 2% and 4% of the magician's max MP every three seconds for its duration, capping at 41% in total. The mage cannot move or be struck by the enemy when using the skill or else they will lose concentration and cease the recovery process.
- In the Offline version of the game, Sage's Breath is automatically learned by the Hero as a Mage at level 34.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sage's Breath can be learned by Veronica through the Vim panel in her character builder for 12 skill points and costs 0 MP to use. After it is used, it will restore 5% of her maximum MP each turn for 5 turns, reaching to a total of 25%.
Dragon Quest Treasures[edit]
Game | Description |
Temporarily increases the user's magic.[1] |
Sage's Breath operates differently in this spin-off, increasing the user's magical power for a limited time. It costs just 1 MP to use and can be learned by Hat hamwitches, Shadow ministers, Sham hamwitches, Soggy hands, and Wight kings.
Dragon Quest Rivals[edit]
Sage's Breath appeared from the beginning in the standard card pack as a normal card for Mage leaders. Playing the card would allow the player to draw two new cards from their deck.
Battle Visuals[edit]
References[edit]
- ↑ Nintendo Switch version.