Poison Arrow
From Dragon Quest Wiki
Poison Arrow | |
---|---|
Japanese | ポイズンアロー |
Rōmaji | Poizun'arō |
Type | Skill |
Poison Arrow is a recurring skill in the Dragon Quest series. It launches a toxin-coated arrow that can poison an enemy.
Appearances[edit]
Dragon Quest Heroes II[edit]
Poison Arrow can be learned by Angelo and costs 9 MP to use. When used, Angelo will launch an arrow that creates a poisonous swamp in a small area. Any enemies that step into the swamp become poisoned, in addition to taking damage.
Dragon Quest Tact[edit]
Poison Arrow is known naturally by Bodkin fletcher at level 1 and costs 15 MP to use. It has a range of two squares away from it in any direction, inflicts 130% potency physical damage to a single enemy and has a chance to poison them.
Ability information
Poison Arrow | |||
Role * | Type * | Element | MP cost |
Debuff | Physical | 15 | |
Range | Additional effects | ||
2 |
Poison |
||
Description | |||
Deals 130% potency physical damage to 1 enemy, occasionally poisons | |||
Naturally learnt by | |||
Bodkin fletcher |
Related skills[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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