Hero (Dragon Quest XI)
Hero | |
Dragon Quest XI | |
Sprite(s) | |
Japanese name | 勇者 |
Romaji | Yuusha |
Title | Luminary |
Class | Hero |
Race | Human |
Age | 16 |
Family | King Irwin (father) Queen Eleanor (biological mother) Amber (adoptive mother) Chalky (adoptive grandfather) Rab (grandfather) Erdwin (ancestor) Gemma (potential wife) Jade (potential wife) Serena (potential wife) Veronica (potential wife) |
Voice actor | Rasmus Hardiker (English) Mitsuki Saiga (Japanese, XI S, Super Smash Bros.) |
The Hero of Dragon Quest XI, known as the Luminary within his story, is a young man from the sleepy village of Cobblestone. After participating in a coming-of-age ceremony, he finds out he is the reincarnation of an ancient Hero who once saved the world. On his 16th birthday, he sets out on his journey in order to fulfill his destiny.
In Super Smash Bros. Ultimate, the Luminary has been given the default name Eleven (イレブン) in order to differentiate him from the other three Heroes appearing in the game, following the naming convention seen in the promotional material of other games.
Appearance and Personality[edit]
He is a young man with blue eyes and dirty blond chin-length hair in a bob cut. On his left hand, he bears a mysterious mark that has appeared since the day he was born. The mark glows when the Luminary is in danger. He wears a long, sleeveless brown and purple leather tunic over a black long-sleeved shirt, brown trousers, and tan leather boots. Around his waist, he wears a leather belt with a small bag attached and he carries a scabbard across his back. The Luminary's good looks and hair are commented on by various characters.
Like the heroes before him, the Luminary is a silent protagonist. However, several different characters say various things that seem to acknowledge or imply a few personality traits. Like a handful of other heroes in the series, he seems to have a tendency to sleep in, which various party members will comment on. A mischievous streak is also acknowledged, as two flashbacks mention pranks that he played during his childhood. He is also implied to have a more serious and grown-up demeanor during the events of the second act. Last but not least, in many lines of Party Chat dialogue and even one or two cutscenes, Erik makes comments about the Hero that seem to imply quite a few different personality traits the latter may have.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
Base stats & pep bonus[edit]
Attribute | Starting Stats | Maximum Stats | Skills |
Level | 1 | 99 | - |
HP | 22 | 750 | 20 |
MP | 0 | 460 | 20 |
Strength | 8 | 380 | 75 |
Agility | 6 | 350 | 10 |
Resilience | 6 | 220 | 10 |
Magical Might | 5 | 350 | 55 |
Magical Mending | 3 | 330 | 50 |
Deftness | 5 | 200 | 10 |
Charm | 4 | 250 | 40 |
Initial gear | Cobblestone sword, Plain clothes Cobblestone greatsword (in inventory) | ||
Pep boost | Strength 20% (40%), resilience 20% (40%) Critical rate up (critical rate further increased) Parenthesis accounts for pep-up power-up bonuses. |
- The Luminary also possesses a minor resistance to being cursed.
Spells[edit]
Name | Level | MP | Target | Description |
Frizz | 2 | 2 | One enemy | Up to 34~38 fire damage at 150 magical might |
---|---|---|---|---|
Heal | 5 | 3 | One ally | Restores at least 25 HP to a single ally. |
Sizz | 8 | 3 | Enemy group | Up to 28~36 fire damage at 132 magical might |
Evac | 9 | 0 | All allies | Allows the caster to return instantly to the start of a dungeon, cave, or tower. |
Bang | 15 | 6 | All enemies | Up to 44~52 light damage at 195 magical might |
Snooze | 16 | 3 | One enemy | Puts a single enemy to sleep. |
Midheal | 19 | 6 | One ally | Restores at least 65 HP to a single ally. |
Sizzle | 23 | 7 | Enemy group | Up to 82~90 fire damage at 227 magical might |
Frizzle | 25 | 8 | One enemy | Up to 106~122 fire damage at 287 magical might |
Zing | 28 | 12 | One ally | Resurrects a fallen ally with a 50% success rate. |
Moreheal | 30 | 12 | One ally | Restores at least 164 HP to a single ally. |
Boom | 31 | 12 | All enemies | Up to 140~148 light damage at 304 magical might |
Kasnooze | 35 | 8 | Enemy group | Puts all enemies to sleep. |
Kasizz | 40 | 16 | Enemy group | Up to 216~232 fire damage at 362 magical might |
Kafrizz | 56 | 21 | One enemy | Up to 307~331 fire damage at 344 magical might |
Kazing | 62 | 24 | One ally | Resurrects a fallen ally with a 100% success rate. |
Zoom | Event | 0 | All allies | Allows the caster to return instantly to certain places they have visited before. |
Event abilities[edit]
Name | MP | Target | Description |
Quadraslash | 24 | All Enemies | Up to 330~390 non-elemental damage |
---|---|---|---|
Blightsplitter | 16 | All enemies | Up to 210~250 darkness damage |
Brightsplitter | 16 | All enemies | Up to 210~250 light damage |
Earthsplitter | 16 | All enemies | Up to 210~250 earth damage |
Flamesplitter | 16 | All enemies | Up to 210~250 fire damage |
Seasplitter | 16 | All enemies | Up to 210~250 ice damage |
Skysplitter | 16 | All enemies | Up to 210~250 wind damage |
- NOTE: the Luminary must be equipped with the Sword of Light or one of its reforged forms to use the 'splitter skills. Completing quest #60 raises the base damage to 200~240 and the maximum to 400~440.
Character builder[edit]
Swords[edit]
Name | Skill points | MP | Target | Pep | Oomph | Info |
Flame Slash | 3 | 2 | One enemy | Yes | Yes | 120% (plus 5) fire damage |
---|---|---|---|---|---|---|
Attack Power When Wielding 3 | 4 | -- | -- | -- | -- | Increase attack 3 when equipped with a sword |
Critical Hit Chance When Wielding 2% | 6 | -- | -- | -- | -- | Increases chance to land a Critical Hit 2% when equipped with a sword |
Sword Stance | 7 | 2 | -- | -- | -- | Increases parrying chance by 33% for four turns |
Attack Power When Wielding 6 | 10 | -- | -- | -- | -- | Increase attack 6 when equipped with a sword |
Dragon Slash | 10 | 2 | One enemy | Yes | Yes | 200% (plus 10) damage to dragon-family monsters |
Attack Power When Wielding 10 | 12 | -- | -- | -- | -- | Increase attack 10 when equipped with a sword |
Dual-Wielding | 12 | -- | -- | -- | -- | Lets you dual wield a weapon on the left hand. Hits twice with sword abilities, but not animated. |
Metal Slash | 12 | 2 | One enemy | Yes | Yes | 1~2 damage to metal slimes, cannot miss |
Miracle Slash | 16 | 4 | One enemy | Yes | Yes | Restores at least 20 HP |
Greatswords[edit]
Name | Skill points | MP | Target | Pep | Oomph | Info |
Greatsword Guard | 3 | 2 | -- | -- | -- | Increases parrying chance by 33% for four turns |
---|---|---|---|---|---|---|
Attack Power When Wielding 5 | 4 | -- | -- | -- | -- | Increase attack 5 when equipped with a greatsword |
Critical Hit Chance When Wielding 2% | 6 | -- | -- | -- | -- | Increases chance to land a Critical Hit 2% when equipped with a greatsword |
Helichopter | 7 | 4 | One group | Yes | First hit | Full damage to a group of enemies |
Attack Power When Wielding 15 | 12 | -- | -- | -- | -- | Increase attack 15 when equipped with a greatsword |
Frost Fangs | 12 | 10 | One group | Yes | First hit | Up to 130~140 ice damage to a group of enemies, 25% chance to stun each, stun rate is dependent on enemy resistance |
Cutting Edge | 10 | 8 | One | Yes | Yes | 157%~225% damage to a single enemy, cannot critical hit |
Critical Hit Chance When Wielding 3% | 12 | -- | -- | -- | -- | Increases chance to land a Critical Hit 3% when equipped with a sword |
Unbridled Blade | 16 | 16 | One enemy | Yes | Yes | 290%~310% damage to a single enemy, cannot critical hit |
Attack Power When Wielding 10 | 10 | -- | -- | -- | -- | Increase attack 10 when equipped with a greatsword |
Swordmastery[edit]
Name | Skill points | MP | Target | Pep | Oomph | Info |
Counter When Blocking/Parrying | 12 | -- | -- | -- | -- | N/A |
---|---|---|---|---|---|---|
Strength 25 | 12 | -- | -- | -- | -- | N/A |
Critical Hit Chance 3% | 16 | -- | -- | -- | -- | N/A |
Falcon Slash | 16 | 4 | One enemy | Yes | All hits | Attacks one enemy twice, each hit does full damage. |
Sword Dance | 16 | 8 | One group | Yes | All hits | Randomly slashes four enemies for 75% damage per hit |
Gigaslash | 25 | 16 | All enemies | Yes | No | Up to 210~250 lightning damage. Must be equipped with a sword to use. |
Gigasmash | 25 | 16 | One group | Yes | No | Up to 250~270 lightning damage. Must be equipped with a greatsword to use. |
Blade of Ultimate Power | 36 | 48 | One enemy | Yes | No | Up to 680~720 non-elemental damage to one enemy |
Gigacrash | 36 | 32 | One group | Yes | No | Up to 440~460 lightning damage. Must be equipped with a greatsword to use. |
Gigagash | 36 | 32 | All enemies | Yes | No | Up to 390~430 lightning damage. Must be equipped with a sword to use. |
Luminary[edit]
Name | Skill points | MP | Target | Pep | Oomph | Info |
Agility 10 | 8 | -- | -- | -- | -- | N/A |
---|---|---|---|---|---|---|
Deftness 10 | 8 | -- | -- | -- | -- | N/A |
Holy Protection | 8 | 2 | -- | -- | -- | Keeps monsters at bay for 30 seconds |
Pep Chance 5% | 8 | -- | -- | -- | -- | N/A |
Poof | 8 | 2 | All enemies | -- | -- | Attempts to expel enemies |
Resilience 10 | 8 | -- | -- | -- | -- | N/A |
Strength 10 | 8 | -- | -- | -- | -- | N/A |
Zap | 8 | 8 | One group | No | -- | Up to 131~141 lightning damage at 161 magical might |
Charm 40 | 12 | -- | -- | -- | -- | N/A |
Fullheal | 12 | 24 | One ally | No | -- | Fully heal a single party member. |
Kaclang | 12 | 8 | One ally | No | -- | Turns one party member to metal. They are immune to damage, but cannot act for 2-4 turns. |
Magical Might 5 | 12 | -- | -- | -- | -- | N/A |
Maximum MP 20 | 12 | -- | -- | -- | -- | N/A |
Strength 15 | 12 | -- | -- | -- | -- | N/A |
Zapple | 12 | 22 | One group | No | -- | Up to 314~344 lightning damage at 244 magical might |
Magical Mending 50 | 14 | -- | -- | -- | -- | N/A |
Magical Might 50 | 14 | -- | -- | -- | -- | N/A |
Maximum HP 20 | 14 | -- | -- | -- | -- | N/A |
Big Banga | 16 | 24 | One group | No | -- | Up to 330~385 fire damage to a group of enemies. |
Kazap | 16 | 48 | One group | No | -- | Up to 695~745 lightning damage to a group of enemies at 350 magical might |
Omniheal | 16 | 64 | All allies | No | -- | Fully restores all party members' HP. |
Pep Chance 10% | 20 | -- | -- | -- | -- | N/A |
Pep-Up Power-Up | 20 | -- | -- | -- | -- | Increases the boost given during Pep-Up |
Pep Up | 25 | 25 | -- | -- | -- | Automatically enter a pepped up state that lasts only 4~6 turns instead of the standard 6~8 |
Equipment[edit]
Dragon Quest XI (S: Definitive Edition) | |
---|---|
Helmet | Modifier(s) |
Bandana | Defense 1 |
Trodain bandana | Defense 1 |
Leather hat | Defense 3 |
Pointy hat | Defense 5 |
Feathered cap | Defense 8 |
Turban | Defense 12 |
Stone hardhat | Defense 15 |
Iron helmet | Defense 16 |
Fur hood | Defense 18 |
Bronze helmet | Defense 18 |
Malleable mask | Defense 19 |
Hermes' hat | Defense 20 |
Mercury's bandana | Defense 23 |
Iron mask | Defense 25 |
Steel helmet | Defense 25 |
Drasilian helm | Defense 28 |
Happy hat | Defense 31 |
Iron headgear | Defense 32 |
Papillon mask | Defense 33 |
Warrior's helm | Defense 35 |
Platinum headgear | Defense 36 |
Hades' helm | Defense 37 |
Thinking cap | Defense 38 |
Mythril helm | Defense 38 |
Metal slime helm | Defense 39 |
Dragon bandana | Defense 41 |
Raging bull helm | Defense 42 |
Great helm | Defense 46 |
Liquid metal helm | Defense 49 |
Autumn shower hat | Defense 51 |
Spring breeze hat | Defense 51 |
Summer cloud hat | Defense 51 |
Phantom mask | Defense 51 |
Winter sky hat | Defense 51 |
Irwin's helm | Defense 52 |
Heavenly helm | Defense 62 |
Metal king helm | Defense 63 |
Erdwin's coronet | Defense 75 |
Dragon Quest XI (S: Definitive Edition) | |
---|---|
Shields | Modifier(s) |
Pot lid | Defense 2 |
Leather shield | Defense 4 |
Scale shield | Defense 7 |
Silver platter | Defense 8 |
Bronze shield | Defense 10 |
Gold platter | Defense 12 |
Iron shield | Defense 15 |
Light shield | Defense 17 |
Platinum platter | Defense 20 |
Steel shield | Defense 22 |
White shield | Defense 24 |
Platinum shield | Defense 25 |
Magic shield | Defense 27 |
Dragon shield | Defense 30 |
Shield of heliodor | Defense 32 |
Enchanted shield | Defense 33 |
Ice shield | Defense 33 |
Ethereal shield | Defense 36 |
Warrior's shield | Defense 37 |
Dark shield | Defense 38 |
Metal slime shield | Defense 39 |
Flame shield | Defense 40 |
Liquid metal shield | Defense 44 |
Brain drainer | Defense 45 |
Ogre shield | Defense 45 |
Saintess shield | Defense 46 |
Silver shield | Defense 51 |
Psyche swiper | Defense 52 |
Ruinous shield | Defense 52 |
Devilry drinker | Defense 63 |
Goddess shield | Defense 64 |
Soul sucker | Defense 73 |
Erdwin's shield | Defense 74 |
Metal king shield | Defense 75 |
Dragon Quest XI (S: Definitive Edition) | |
---|---|
Accessories | Modifier(s) |
Aerofoil earrings | Defense 5 Charm 10 |
Agility ring | Defense 5 Agility 17 |
All-weather earrings | Defense 5 Charm 16 |
Angel's sandals | Agility 25 |
Anti-freeze earrings | Defense 5 Charm 10 |
Archangel's boots | Defense 25 |
Asbestos earrings | Defense 5 Charm 10 |
Assasin | Critical 1% Defense 2 Charm 5 |
Blackout earrings | Defense 5 Charm 16 |
Bling-bling belt | Defense 2 Charm 11 |
Bow tie | Defense 2 Charm 10 |
Brainy bracer | M. Might 20 M. Mend 20 |
Brigand's mitts | Defense 6 Deftness 32 |
Bunny tail | Defense 7 |
Caligae of clarity | M. Mend 20 |
Care ring | Defense 5 |
Carer rivière | Defense 3 |
Catholicon ring | Defense 5 |
Choker of riddance | Defense 3 |
Cinderblock earrings | Defense 5 Charm 16 |
Circle of Serendipity | Defense 5 Charm 10 |
Concrete earrings | Defense 5 Charm 10 |
Devil's tail | Defense 2 Agility 10 |
Dogged collar | Defense 4 Attack 8 |
Dragon scale | Defense 8 Attack 9 |
Earthwyrm's eye | Defense 7 HP 16 Charm 35 |
Elfin charm | Defense 10 |
Freebooter's gloves | Defense 48 |
Full moon collar | Defense 3 |
Full moon ring | Defense 5 |
Gemma's charm | Defense 1 |
Gemma's eternal charm | Defense 15 |
Gloomy gloves | Deftness 22 |
Gold bracer | Defense 4 Charm 6 |
Gold chain | Defense 1 HP 5 Charm 5 |
Gold ring | Defense 5 Charm 8 |
Gold rosary | M. Might 5 M. Mend 5 |
Guru's gloves | M. Might 17 M. Mend 17 Deftness 40 |
Healer | Defense 2 Charm 5 |
Holy talisman | Defense 5 |
Life bracer | Defense 3 HP 30 |
Life ring | Defense 5 HP 5 |
Lucky dragon's wing | Defense 7 |
Meteorite bracer | Defense 100 |
Mighty armlet | Attack 15 |
Minister's mitts | M. Mend 20 Deftness 48 |
Mirror earrings | Defense 5 Charm 10 |
Monarch mark | Defense 10 M. Might 30 M. Mend 30 |
Murky mittens | Deftness 32 |
Mystic | Defense 2 Charm 5 |
Necklace of immunity | Defense 3 |
Ogler's digest | Defense 1 |
Papillon pendant | Defense 3 HP 10 MP 10 |
Pink pearl ring | Defense 5 MP 10 Charm 10 |
Prayer ring | Defense 5 Charm 10 |
Protective pendant | Defense 3 |
Ring of clarity | Defense 5 |
Ring of immunity | Defense 5 |
Ring of riddance | Defense 5 |
Ring of truth | Defense 5 |
Rosary | M. Mend 6 MP 8 |
Rousing ring | Defense 5 |
Rousing rose collar | Defense 3 |
Rubber earrings | Defense 5 Charm 10 |
Rubber gloves | Defense 3 Deftness 12 |
Ruby of protection | Defense 16 |
Safety goggles | Defense 3 |
Scholar's specs | M. Might 15 M. Mend 15 Charm 15 |
Shield-bearer | Block 1% Parry 1% Charm 5 Defense 10 |
Skull ring | Defense 5 |
Slime earrings | Defense 2 Charm 6 |
Sorcerer's ring | Defense 5 MP 10 |
Sorcerer's stone | M. Mend 13 M. Might 14 |
Sovereign seal | Defense 7 Charm 35 |
Springheel boots | Defense 25 |
Spirit bracer | Defense 7 MP 30 |
Star of clarity | Defense 3 |
Strength ring | Attack 5 |
Supplicant | Defense 2 Charm 5 |
Titan belt | Defense 5 Attack 12 |
Tough guy tattoo | Attack 8 |
Torc of truth | Defense 3 |
Traveller's hood | Defense 4 |
Trickster | Evasion 1% Defense 2 Charm 5 |
Utility belt | Defense 2 Deftness 15 |
Vanguard | Defense 2 Charm 5 Agility 10 |
Venus' tear | Defense 7 Charm 35 |
Warlock | Defense 2 M. Might 3 M. Mend 3 Charm 5 |
Wings of serendipity | Defense 5 Charm 20 |
Wristorative | Defense 7 |
Shypox dialogue[edit]
In battle:
When speaking to townsfolk:
Dragon Quest Rivals[edit]
The Luminary appears as a player avatar and is also featured on the artwork of several cards.
Super Smash Bros. Ultimate[edit]
The Hero of XI, under the name Eleven, appears as one of four Heroes, alongside the Heroes of III, IV, and VIII. He is the default Hero, and wields the Supreme Sword of Light and Erdwin's Shield.
While playing as the Hero in Classic Mode, Eleven appears as Round 2's opponent and is fought at Yggdrasil's Altar. He is allied with a tiny, female Robin wearing her red alternate costume, in reference to Veronica.
Final Fantasy Brave Exvius[edit]
As part of a collaborative series of events to commemorate Dragon Quest titles, the Luminary appeared as a summonable vision shortly after the international release of the game.
Etymology[edit]
A luminary is a person of prominence or great achievement, and the word can also be used to refer to one of the celestial bodies that gives off visible light. Specifically, this latter definition is used for the moon and sun in most astronomical discourse and in the context of XI's story it refers to the populations' reverence of Erdwin's lantern.
Trivia[edit]
- The Luminary is the first protagonist to not be referred to as Yuusha (勇者) in promotional material nor the game itself. Instead, the title of Shujinkō (主人公) is used, which means protagonist in Japanese.
- The Luminary has some similarities with some of the heroes from previous installments:
- He comes from a lineage of previous heroes, much like the original Hero and the Prince of Midenhall.
- He sets out on his journey on his 16th birthday, similar to Erdrick. As the story advances, he is able to wield the Sword of Light, also known as Erdrick's sword in other games.
- He was born with the Mark of Light, a mark on his left hand with mysterious powers which glows in times of danger, much like Dai of Dragon Quest: The Adventure of Dai (initially appears on his forehead before moving to his hand) and the Hero of Dragon Quest VII.
- His inability to advance past the second tier of explosive spells is shared by Erdrick, Solo and Dai, who are also only able to learn up to Boom.
- His family connections make him similar to both Erdrick and Eight, as well. The Luminary finds out that his father, Irwin, was a great warrior himself much like Ortega. He is also secretly a prince from the kingdom of Dundrasil as revealed by Rab, his maternal grandfather, much like Eight finding out about his royal lineage from his grandfather, Chen Mui.
- His "-splitter" series of moves are animated with the signature motion of Dai's Avan Strash, and include three techniques (Earthsplitter, Seasplitter and Skysplitter) whose Japanese names are drawn from the basic moves of the Avan school. He and his party mage Veronica can also combine their powers to cast Frizz Cracker, a spell which originated as the signature move of Dai's party mage Popp.
- In the international version of the game, there is a special costume that allows him to dress up like the Hero from VIII. The outfit was added for the S: Definitive Edition version of the game in all regions.
- He is the first Hero in the main series to have a voice actor in the English version of the games. English actor Rasmus Hardiker provides his vocal grunts in various scenes and in battle.
- In the international fan poll for Dragon Quest XI released by Japanese gaming magazine Famitsu, the Luminary was voted the third most popular male character in the game and the fifth most popular character overall, with a total of 289 votes.
- The Luminary has the same hairstyle as Android 17 of Akira Toriyama's Dragon Ball series, as well as a similar physique.
- The Luminary and his companions each represent one of the classes in Dragon Quest III. The Luminary represents the Hero.