MAJOR GAMEPLAY UPDATE 1
Sir Knight » Devlog
The online game and the downloadable ROM have been updated.
Significant updates to the gameplay to make this more of a "complete" game.
- 4 NEW LEVELS - there are now a total of 9 levels. The new levels are meant to create a more linear escalation of difficulty
- NEW OBSTACLES - a blade that travels in a repeated path is included in several of the new levels
- SAVE POINTS - you can now save your game at 3 points along the adventure
- GAMPLAY HUD - a display of the current level and remaining attempts was added. This cuts down on pop-up messages
- MUTE BUTTON - gameplay music can now be muted using the 'select' button
A few, maybe less significant things were also added or changed.
- LONGER MUSIC - the song during gameplay had more sections added, including a really cool (at least IMO) solo
- REDUCED SLOWDOWNS - some levels with a lot of moving characters were simplified to reduce slowdowns and performance issues
- UPDATED CHARACTER SPRITES - the helmet and crown in particular have some added detail
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Sir Knight
A Dungeon Adventure Platforming Game
Status | Released |
Author | Cubic Feet per Minute |
Genre | Platformer |
Tags | 2D, Dungeon Crawler, Game Boy, Pixel Art, Retro, Side Scroller |
More posts
- minor music and layout update 31 day ago
- minor music update 24 days ago
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