Beacon
Fight and sneak past monsters to reach the lighthouse.
In Beacon you must illuminate the way to fend off the monsters that swarm the land. You must seek the light if you want to survive.
How to Play
Being in the light will heal you, whilst being in darkness will drain your health.
Your abilities are limited in the darkness. As a last resort you can sneak attack an unsuspecting foe but this will cost some of your light energy.
In the light you can harness your power to attack foes, as well as dash to avoid danger and to traverse obstacles.
Be careful to not waste your energy as the light in this world is scarce.
Controls
WASD | Move |
Left Click | Attack (In Light) |
Right Click | Dash (In Light) |
E | Interact/Sneak Attack (In Darkness) |
P | Pause |
B | Return (In Menus) |
Created by:
- Oliver Cornelius-Jones - Programmer
- Toppler - Everything Else
Made for the Godot Wild Jam #64
Theme: Illumination
Wildcards Used:
- Blood is fuel - Create a unique mechanic to restore health.
Known Issue:
- Running the game in the web browser can cause freezing early in the levels when first loading enemies. You can also download the version for your platform if you prefer. Disabling hardware acceleration on your browser may help.
- The windows build is in a debug state, as it would cause crashes on scene changes when running in release.
Download
Install instructions
Download and open the .zip file for your platform and run the executable/app.
Comments
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this is awesome.. good work!
Show post...
good
This is a really cool game! Really love the combination of adventure, shoorting, puzzling, planning and sneaking up on enemies. And I like how the story comes together at the end of the playthrough. Really cool!
Lovely game with beautiful art and good vibes. Congrats!