GMOTA v1.5.2 update


Hello again, I hope everyone has had a good holiday season. I've put together another update here with some more tweaks and adjustments, nothing too crazy yet, but expect some more big changes in the future.


1.5.2 changelog:

==BLAZ==

Fixed an oversight where you could use the fatal draw at 5 energy instead of 50

Punch combo is now faster

Punch combo is now done automatically after a single click

Punch combo's uppercut now has a blast effect, knocking enemies and projectiles away

Landing a blow with a thrown sword rewards a lot of MP, enough for one power attack. This effect is even stronger with the throw upgrade

Whiffing with the powered sword no longer drains MP

Stun Overload explosion no longer deals self damage

Stun Overload explosion now stuns nearby enemies

Fire bottle flames deal slightly more damage and have a little more range

Increased stun radius of the Boomerang

The power sword can now be thrown

Altered how Fatal Draw behaves to do a massive AOE effect on hit (Partial adjustment here because the old method didn't work on Zandronum online)

Added lifesteal to Fatal Draw

Added whiff forgiveness to Fatal Draw


=Removed the slight forward thrust from the second and third hits of Blaz's unarmed combo

=Renimated the uppercut in TEXTURES and gave it a little more oomph

=Dimmed the embers of the fire bottle

=Recursion Axe is now a Power Axe, which has explosive properties when first thrown, quickly losing it after being thrown

=The sword now rebounds slightly towards the player after the throw ends


-Nerfed damage and radius of Stun Overload explosion

-Removed the sword wave that the power sword can fire under the effects of the berserk ring (For now)


==DOOMSLAYER==

Reduced the amount of damage you need to deal to charge daggers by half


==GENERAL==

modified how the subweapon locker button is implemented so hopefully that input doesn't bleed into other mods


==MONSTERS==

Thieves now attack faster

Removed a nonexistant script call on the Gild Master in his pain state

Added the grayscale and shrink effect to Skuttles when slain by Doomslayer melee attacks (whoops)


-Thieves can no longer throw knives

Files

GMOTA_V.1.5.2.pk3 39 MB
Jan 15, 2023

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Comments

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Nice! I can throw more than one dagger per level!