Hi all,

This plugin modifies the save / load screens to show more game information as well as providing additional customization options.

This plugin comes with options to allow the player to delete or rename their save files. The rename flow uses the familiar actor name edit windows, so it should be easy to use for your players and will work with any input style (game pad, keyboard, touch). See below gif for how rename works:


Items you can display on the save file select screen include:

  • Gold Amount
  • Save Location Map Name
  • Save Location Map Image
  • Playtime
  • Save Date
  • Character walking sprite (can show step animation)
  • Character face images
  • Character name and level
  • Custom lines of information using variables
  • Blank Lines

As with all of my other plugins, the information displayed on the save file screen can be dragged and dropped to your desired order, or you can delete pieces of information you don't want to display.

Integrations
This plugin has the option to display New Game Plus text from [CGMZ] New Game Plus. You can set this up via the Display Info parameter.

Please see terms of use here: Terms of Use

Requires CGMZ Core plugin: CGMZ Core

Happy RPG Making!

StatusReleased
CategoryTool
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(4 total ratings)
AuthorCasper Gaming
Made withPixiJS, RPG Maker
TagsRPG Maker
Average sessionA few minutes
LanguagesEnglish, Spanish; Latin America
InputsKeyboard, Mouse, Gamepad (any), Touchscreen
LinksHomepage, Community, Patreon, YouTube

Download

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Click download now to get access to the following files:

CGMZ Save File
External

Development log

Comments

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Hello Casper. I planned to use this plugin (alongside the Core, Encyclopedia and Difficulty ones), but they don't appear to work (that is, even show up in-game), even with the Core above the others. Do you suppose this is because my engine is RPG Maker MV and not MZ? I noticed that your plugins say that they were "made for RPG Maker MZ" so I'm thinking that is the problem at hand.

Hi, yes that is the problem, [CGMZ] only works in RPG Maker MZ.

I do have CGMV plugins for MV but they are far more limited and no longer receiving updates: https://www.caspergaming.com/cgmv/

Whenever I try to play the game after installing the plugin, I get  error message "CGMZ_Utils is not defined" 

Hi, all of my plugins require the most up to date version of [CGMZ] Core to be installed above them in the Plugin Manager.

Whenever i open up the save file it always says, cannot read property of "width undefined", what's wrong?

Hi, you will need to post the full error message here, or take a screenshot of it. You can get the full error message by pressing F8 or F12 in game, and switching to the console tab in the window that pops up.

Sorry if what I'm asking is off base, but is there a way to use an image predicated on a variable to denote what image to show rather than location?

i.e. - If I attach a variable to the main storyline progression, can I use a different image instead of the map location screenshot?

Hi, no this would not be possible right now. I can add an image display by variable in a future update, thank you for the suggestion.

(1 edit)

Hi, I really like this plugin you made.

What I'm curious about is how to put text like 'Chapter: The Hero Returns' as you can see in the screenshot.
I know how to input numbers using variables.

But how do I insert sentences like in the screenshot?

( 1)

Hi, that is using the variable as well, it is just using a script call to set the variable to text instead of a number. You can use the script call

$gameVariables.setValue(1, "The Hero Returns");

where the 1 in that script call is your variable id.

Oh, I didn't know how to apply the scriptcall function to a variable. It's working fine now.
Thank you for your kind reply.

Good luck always!

Excuse me sir, im having issues getting the location to say the actual place, all it says is unknown. It says to set location, use note tag  <cgmzgame:yourName>, i don't get what that means, where do I place it?
Please hel

Put the note tag in the notebox of the map properties

Also, I have noticed that save files made before the cgmzname was set don't read the names even after they have been set. In other words, to see the effects, you will need to make a new save.