Compiler Engineer

Sorry, this job was removed at 03:06 p.m. (CST) on Thursday, Sep 19, 2024
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Hiring Remotely in Novato, CA
Remote
106K-130K Annually
3-5 Years Experience
Gaming • Information Technology • Mobile • Software • eSports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 

What We Need:

Our Novato, CA studio is seeking an experienced Compiler Engineer specializing in compiler customization.  Join our dynamic technology team at Visual Concepts, where you will have the opportunity to collaborate with experienced and talented engineers, contribute to compiler technologies and play a key role in the evolution of Visual Concepts' software development landscape, enhancing the functionality of the clang complier with Visual Concepts specific language extensions. This role will report into the Lead Director of Technology.

What You Will Do:

  • Customizing the open source clang complier to incorporate Visual Concepts (VC) specific language extensions
  • Responsible for development and testing and deployment of the custom clang compiler to NBA 2K and other VC teams
  • Collaborate with technology team, but also be self motivated and work alone, involving the team when necessary
  • Work closely with the Tech Team (NBA2K and other VC teams) to integrate the customized complier into relevant workflows
  • Leverage experience to design and develop complier tools and language features
  • Stay updated on industry trends and best practices to complier and language tool design

Who Will Be A Great Fit:

  • Proven 3 years of hands on experience with compiler and language tool design and development
  • Demonstrate strong skills in C and other high level languages
  • Proficient in low level assembler and CPU machine code
  • Strong communication skills to effectively convey technical concepts and collaborate across teams
  • Excellent problem solving skills and the ability to work successfully in a team environment
  • Passion and love for video games (not just ours!)

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

 

The pay range for this position in California at the start of employment is expected to be between $105,800 and $129,500 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

What the Team is Saying

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The Company
HQ: Novato, CA
3,505 Employees
Hybrid Workplace
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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2K Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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