A downloadable game for Windows

SoulMaze is a first person Co-op game, inspired by Pacman. A Gatherer and a Protector awake in a futuristic landscape. Fruit litters the ground and four spirits patrol this desolate maze. The Gatherer and the Protector must work together, synergizing their unique abilities,  to ward off spirits and collect all the fruit.  


About Us

Team Coriander is a group of 11 first year students currently studying Game Development at Breda University of Applied Sciences. Over an eight week period we began and finished production on SoulMaze and this game is the final culmination of our hard work!



23/24 - Y1 - Block D - Team Coriander

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Latest 418 MB
Version 11 69 days ago
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Week8_Coriander_SoulMaze_v1.0.zip 657 MB
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Week8_Coriander_SoulMaze_v0.5.zip 467 MB
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Week7_Coriander_SoulMaze_v0.4.zip 683 MB
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Week6_Coriander_SoulMaze_v0.3.zip 604 MB
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Week5_Coriander_SoulMaze_v0.2.zip 399 MB
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Week4_Coriander_SoulMaze_v0.1.zip 391 MB

Comments

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I really liked the idea of a cooperative Pac-Man and got really excited when you presented it in the Level Design Guild.

I played the game together with my brother and we weren't quite able to wrap our head around our different abilities when they were presented to us in the starting screen and even less so during the actual game.

I personally wasn't a big fan of only being able to change your path when you are at a crossroads, even if the original Pac-Man follows this rule... it's a bit better for a top - down experience when you have a full view of the map.

In game, I also wasn't sure if which orbs I was able to collect and which ones I wasn't. My brother and I never interacted throughout the 10 minutes we played the game.

Neat concept overall, but just missing a little bit of feedback and readability.

Good job! 🙂👍