Coolerang
Coolerang | |
---|---|
Type | Curve |
Attribute | Ice |
Weight | Medium |
Default Fighter | Kid Cobra |
Brand |
The Coolerang is a Curve-type ARMS weapon with the Ice attribute.
Description
Appearance
The Coolerang appears as a purple boomerang with a skyblue pattern on the top side. The edges of the Coolerang are enclosed by yellow bumpers. When charged, the green locking mechanism is released.
Function
"Perfect for capturing prey and flash-freezing it to seal in that ultimate freshness. They also work great as fans in the summertime." —Official Description
- Curved trajectory ARM, its travel speed is dictated by its trajectory, traveling faster the further out it is thrown, resulting in it reaching its reaching its destination as similar times.
- A Rush creates a large light blue tornado that travels in a curve; weight class of the projectiles is increased to Heavy for the duration of the attack.
- This rush attack uses the Wind effect instead of the Ice effect.
Technical data
Damage
Coolerang | |||||||||
---|---|---|---|---|---|---|---|---|---|
Normal | Plus | ||||||||
Uncharged | 80 | 90 | |||||||
Charged | 90 | 100 | |||||||
Rush | 165 (4 total hits) | 165 (4 total hits) |
Frame data
Coolerang | |||||
---|---|---|---|---|---|
Status Duration (Ice) | 150 frames (2.5 sec. approx) | ||||
Standard | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 74 frames (1.23 sec. approx) | 38 frames (0.63 sec. approx) | 75 frames (1.25 sec. approx) | 38 frames (0.63 sec. approx) | |
Max duration (uncharged) [Outer Curve] | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) | 75 frames (1.25 sec. approx) | 40 frames (0.67 sec. approx) | |
Max duration (uncharged) [Inner Curve] | 74 frames (1.23 sec. approx) | 39 frames (0.65 sec. approx) | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) | |
Max duration (charged) | 74 frames (1.23 sec. approx) | 38 frames (0.63 sec. approx) | 75 frames (1.25 sec. approx) | 38 frames (0.63 sec. approx) | |
Max duration (charged) [Outer Curve] | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) | 75 frames (1.25 sec. approx) | 39 frames (0.65 sec. approx) | |
Max duration (charged) [Inner Curve] | 73 frames (1.22 sec. approx) | 40 frames (0.67 sec. approx) | 73 frames (1.22 sec. approx) | 40 frames (0.67 sec. approx) | |
Grab | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration (uncharged) | 84 frames (1.4 sec. approx) | 35 frames (0.58 sec. approx) | 83 frames (1.38 sec. approx) | 35 frames (0.58 sec. approx) | |
Max duration (charged) | 83 frames (1.38 sec. approx) | 35 frames (0.58 sec. approx) | 83 frames (1.38 sec. approx) | 35 frames (0.58 sec. approx) | |
Rush | Grounded | Aerial | |||
Extension speed | Retraction speed | Extension speed | Retraction speed | ||
Max duration | 74 frames (1.23 sec. approx) | 38 frames (0.63 sec. approx) | 75 frames (1.25 sec. approx) | 38 frames (0.63 sec. approx) | |
Max duration [Outer Curve] | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) | 75 frames (1.25 sec. approx) | 40 frames (0.67 sec. approx) | |
Max duration [Inner Curve] | 74 frames (1.23 sec. approx) | 39 frames (0.65 sec. approx) | 74 frames (1.23 sec. approx) | 40 frames (0.67 sec. approx) |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Related Badges
- Main article: Badge Stash
Description | Reward | Design | Unlock Criteria |
---|---|---|---|
You've punched with a Coolerang 1,000 times. Super cool! |
60 | Punch 1,000 times with the Coolerang. |
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | アイスエッジ Aisu Ejji |
Ice Edge |
Chinese (Traditional) | 冰凍飛刃 Bīngdung Fēiyahn |
Freezing Blades |
Chinese (Simplified) | 冰冻飞刃 Bīngdòng Fēirèn |
Freezing Blades |
Dutch | Coolerang | Coolerang |
French | Coolerang | Coolerang |
German | Frosterang | From Frost, frost, and Bumerang, boomerang |
Italian | Surgelang | From surgelare, to deep freeze, and boomerang |
Russian | Криоранг Kriorang |
Cryorang |
Spanish | Friorán | From frio, cold, and bumerán, boomerang |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to game. | |
2.1.0 | ▲ Increased extension speed. ▲ Increased homing. | |
3.0.0 | ▲ Increased expansion rate when extending. ▲ Increased speed when thrown with an outside curve. | |
3.2.0 | ▲ Increased expansion rate of charge attacks. | |
5.3.0 | ▲ Increased extension speed. ▲ Increased retraction speed. | |
5.4.0 | ▼ Decreased speed when thrown with an outside curve. ▲ Increased extension speed of throw attacks. ▲ Increased homing. |
Trivia
- Unlike it's wind attribute sister ARM the Boomerang, this displays the brand of the manufacturer Snex on the wings. This is due to the afiliation with Kid Cobra.