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Summary
In the ruins of Aeor, two wizards find a new source of enrichment for their enclosure - a mysterious object which reminds them of a peculiar 12-sided artifact. As they develop the art of flirting exclusively through 'as-per-my-last-email' worthy arguments from across the dinner table, a challenge presents itself. What follows is a nine-tier Rube Goldberg machine of bad decisions, architectured by Caleb's very own inability to know when to quit.
Series
- Part 3 of Enrichment for Wizards
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Bookmark Notes:
Ported from phone bookmarks.
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Bookmark Notes:
excellent stuff!!!!!!
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Bookmark Notes:
The wizard does his best to soothe once more: “I will give it back.”
“Like you did the first time?” Essek inquires dryly.
It should not be funny, and yet Caleb’s lips pinch just a bit. In spite of himself, he cannot deny the parallels for much longer. Instead he swerves, hoping to distract in a different way. “You mean kneeling and strapped in leather?”
Essek’s face darkens again in the most fascinating mix of tormented embarrassment, as if recalling the incident physically pains as much as it entertains him. He seems to fumble for the correct emotion.
“As it was at that moment,” he says finally, visibly holding himself together, “neither of those factors are a requirement.”
“But they are an option, if it would make the process easier for you,” Caleb supplies.