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That was fun, I love all the different animations especially how acrobatic the space chef is when doing double jumps.  Definitely a straightforward game (understandably cause its a jam) but I was surprised to get upgrades as I completed levels too. The timing on that last one was tricky but Ive never been good at games where everything switches lol.  My only minor criticisms would be that the character feels very slow to get moving from a stop, and maybe some little indication when your dash is ready again would help. I kept trying to dash towards that last turret thinking I could go through it, or misjudging distance and stopping short then getting shot in the face while I spammed the dash before it was ready :D.  Also maybe having the gravity timer closer to the player, or like a little flashing light on them when its about to change, I didnt feel like I could pull off tricky mid air switches cause I didnt want to take my eyes off the character to check the time in dangerous situations. 

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Those are all super valid points and really good criticism. Thanks for playing and for the detailed feedback - it's much appreciated!