Team members:  BW、Koiro、AkaCMD

Ten seconds → one round, using cards to manipulate time and character attacks.1.pngBoth the player and the enemy switch their actions(attack\defense) according to the timeline, however, please note that your next action is not directly determined by you, but is manipulated by a random timeline.2.png
Fortunately, you can change your fate by playing cards that change the order of the timeline and the length of the stage! O brave man, use your wisdom and courage to keep moving forward in one ten-second after another! (Drag and drop cards onto the character)

3.png

There are now a total of 8 types of cards.

  1. Fast: designate a character to speed up their current status behavior (monster or player)
  2. Slow: designate a character to slow down their current status behavior (monster or player)
  3. Expand: Extends the player’s current status behavior to the next status
  4. Reverse-Expand: make the player’s next status behavior extend to the current status
  5. Steal: Swap the current status behavior of both the enemy and the player.
  6. Cut: Make a player’s future status overwrite the current status and cancel the behavior of that future status
  7. Copy: Make a player’s future status overwrite the current status, but keep the behavior of that future status
  8. Exchange: makes a future status of the player exchange with the current status
StatusPrototype
PlatformsHTML5, Windows, macOS
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorTrioDuckk
GenreCard Game
Made withUnity
TagsArcade, Ludum Dare 51, Pixel Art, Singleplayer
LinksLudum Dare

Download

Download
Time_ Cardmancer_Windows.zip 52 MB
Download
Time_ Cardmancer_MacOS.zip 61 MB

Comments

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Looks good, but maybe the feeling of play with the cards it's tricky, also maybe the combat is slow