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YJ Park edited this page Feb 3, 2019
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- Preface
- Setup Environment (platform)
- Game Skeleton and Atlas (logic, tool)
- Game Abstraction (engine)
- GUI Addon (engine, library)
- ECS (engine)
- Tiled map (engine, library, tool)
- GUI DSL (library, tool)
- Tank movement (logic)
- Weapon system (logic)
- Physics integration (engine, tool)