PolyRace is a fast-paced futuristic racing game with a procedural level generator. Choose between 4 different hovercrafts with each of them having its own physic properties and a unique sci-fi hull. Run on generated terrains shaped with valleys, hills and mountains, mixing long straight lines and narrow curves while paying attention to your shield.
This project contains all the sources code and assets of the game without the online part: race of the day, missions and challenge has been removed.
- Make sure you have Blender 3.0 installed for importing 3D assets.
- Import the project in Unity3D 2020.3.25f1.
- Open the scene Scenes/Main_Scene and press the play button.
- Game from Vincent Themereau
- Racer 3D models from Buryat Sky
- SoundFx & Music from Gabe Castro
The project is currently under the MIT license.
Third party code/assets:
- DoTween License
- LibNoise.Unity License
- MeshFragmentation License
- Various scripts from Keijiro Takahashi
- Sprites from Pixel perfect
- Font Xolonium License
- Various scripts from Scrawkblog, StackOverflow, Unity Forum...
If you believe that your work has been published to this repository without permission, please contact me.