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RakNet

Copyright © 2014 Oculus VR, Inc.

General Information:

Package Contents:

  • src: All source files of RakNet
  • include: All include directories that contains the header files of RakNet
  • Samples: Code samples of using RakNet
  • libs: The libraries that can be used to make RakNet easier to use

Building RakNet

Linux

  1. Open a terminal window.
  2. Navigate to the RakNet directory.
  3. Run one of the following commands:
    • g -lpthread -g -I./include/RakNet ./src/*.cpp: Builds RakNet with debugging information.
    • g -m64 -g -lpthread -I./include/RakNet "./Samples/Chat Example/Chat Example Server.cpp" ./src/*.cpp: Builds a 64-bit Chat Example server.
  4. The resulting executable will be named a.out.

Windows

  1. Create or open a Visual Studio project.
  2. Right-click on the project and choose "Add Existing Item".
  3. Select the src directory then the include/RakNet directory from the RakNet package.
  4. Build the project.

Mac

  1. Open a terminal window.
  2. Navigate to the RakNet directory.
  3. Run the following commands:
    • g -c -DNDEBUG -I -isysroot /Developer/SDKs/MacOSX10.5u.sdk/ -arch i386 -I./include/RakNet ./src/*.cpp: Builds PowerPC binaries.
    • libtool -static -o raknetppc.a *.o: Creates a static library for PowerPC.
    • gcc -c -I ../Include -isysroot /Developer/SDKs/MacOSX10.4u.sdk/ -arch i386 -I./include/RakNet ./src/*.cpp: Builds Intel binaries.
    • libtool -static -o rakneti386.a *.o: Creates a static library for Intel.
    • lipo -create *.a -o libraknet.a: Creates a universal binary for both architectures.

Android

  1. Install the latest CYGWIN and Android SDK.

  2. Create a directory for RakNet within the CYGWIN environment.

  3. Copy the Android.Manifest.xml and other relevant files from another sample.

  4. Create a directory named RakNetIncludes and copy the contents of the include/RakNet directory into it.

  5. Copy the include directory from the RakNet package to the RakNetIncludes directory.

  6. Create a file named Android.mk with the following content:

    LOCAL_PATH := $(call my-dir)
    include $(CLEAR_VARS)
    LOCAL_MODULE := RakNet
    MY_PREFIX := $(LOCAL_PATH)/RakNetSources/
    MY_SOURCES := $(wildcard $(MY_PREFIX)*.cpp)
    LOCAL_C_INCLUDES  = $(LOCAL_PATH)/RakNetIncludes
    LOCAL_SRC_FILES  = $(MY_SOURCES:$(MY_PREFIX)%=RakNetSources/%)
    include $(BUILD_SHARED_LIBRARY)
    
  7. Create a directory named RakNetSources and copy the contents of the src directory into it.

  8. Navigate to the RakNet directory within the CYGWIN environment.

  9. Run the following command:

    ../../ndk-build
    

This will build a .so file that can be used in your Android project.

Native Client

See Samples\nacl_sdk\RakNet_NativeClient_VS2010\HowToSetup.txt for detailed instructions on how to setup.

Windows Phone 8

To use RakNet in your Windows Phone 8 project:

  1. Add libraries:
    • Add libs\WinPhone8\ThreadEmulation.cpp to your project.
    • Add libs\WinPhone8\ to your include paths.
  2. Define preprocessor macros:
    • Add the following preprocessor definitions to your project:
      • _CRT_SECURE_NO_WARNINGS
      • WINDOWS_PHONE_8

Windows Store 8

RakNet currently does not support TCP or IPV6 in Windows Store 8 applications. Only UDP (RakPeer) and IPV4 are available.

To use RakNet in your Windows Store 8 project:

  1. Add libraries:

    • Add libs\WinPhone8\ThreadEmulation.cpp to your project.
    • Add the following directories to your include paths:
      • libs\WinPhone8\
      • libs\WinRT\
  2. Define preprocessor macros:

    • Add the following preprocessor definitions to your project:
      • _CRT_SECURE_NO_WARNINGS
      • WINDOWS_STORE_RT
      • _RAKNET_SUPPORT_TCPInterface=0
      • _RAKNET_SUPPORT_PacketizedTCP=0
      • _RAKNET_SUPPORT_EmailSender=0
      • _RAKNET_SUPPORT_HTTPConnection=0
      • _RAKNET_SUPPORT_HTTPConnection2=0
      • _RAKNET_SUPPORT_TelnetTransport=0
      • _RAKNET_SUPPORT_NatTypeDetectionServer=0
      • _RAKNET_SUPPORT_UDPProxyServer=0
      • _RAKNET_SUPPORT_UDPProxyCoordinator=0
      • _RAKNET_SUPPORT_UDPForwarder=0

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RakNet is a cross platform, open source, C networking engine for game programmers.

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