A digital version of the board game Carcassonne, implemented in Java. This desktop computer game supports up to five players at the same time (shared-screen multiplayer mode).
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Updated
Oct 3, 2024 - Java
A digital version of the board game Carcassonne, implemented in Java. This desktop computer game supports up to five players at the same time (shared-screen multiplayer mode).
Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.
TileGameLib is a C/C library for quick and easy development of tile-based, pseudo-8-bit games.
PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
A .NET library that helps perform a variety of hex-grid functions, such as computing distance, getting directions, and drawing various shapes (rings, circles, lines, asterisks...)
A tactical RPG inspired by the fire emblem franchise
Development for the PS Vita platform.
Creme is a widget library that is renderer-independent, non-intrusive and made with C99 (mirror of https://gitlab.com/mobius3/creme)
Turn-based tile-based roguelike game based on procedurally generated maps with 2-bit colour style
GROW AND BECOME A HUGE NATION!! DUCK LOTS OF TILES TO BUILD YOUR EMPIRE
A basic python 3 pygame "game" with a player, enemy, play grid, movement locked to grid, key bindings, and basic collision detection. Useful for jump starting any PyGame project.
A collection of field-of-view/line-of-sight algorithms designed for tile-based games.
The game design document for vigilans nexum
Tile-based tower defense game written in Java. Uses the Processing graphics library, Gradle for dependency management. Testcases written in JUnit. JaCoCo was used to track testcase code coverage. Final assignment for an Object-Oriented Programming unit.
Odyssey Eden is a 2D pixel art RPG and life simulation game where you manage a tribe in a procedurally generated world. Explore biomes, develop character skills and traits, and guide relationships. With genetics-based character creation, each journey is unique in this evolving survival adventure.
Lightweight, cross-platform, 2D game engine | ECS; Lua Console; Physics; Tile based
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