UI elements and prototyping tools for hands
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Updated
May 12, 2019 - C#
UI elements and prototyping tools for hands
The Official Mixed Reality Framework for Unity
visionOS examples ⸺ Spatial Computing Accelerators for Apple Vision Pro
A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
Collection of apps, developer resources, communities, and articles related to the Apple Vision Pro
A collection of my XR prototypes as apk files for Meta Quest devices.
Scripts to convert 2D images and videos into Spatial versions
Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR projects built with RealityKit
One-stop-shop for XR Design Guidelines 🏪
An easy API for immersive visionOS entity anchoring
A simple dice app made with SwiftUI for VisionOS
Open source Godot matrix client and XR collaborative creation tool! (WIP)
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
DIGITAL COMPOSITING workflow for graphics software on mobile and spatial devices
Unity SDK for the optical see-through mixed reality headset HoloKit X
A powerful multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
An experimental design lab for Spatial Computing, built with Babylon JS
A workshop on how to implement visionOS accessibility features.
Sample Android Plugin for Unity to use Wi-Fi Direct Service Discovery. This project is an Android app harness written in Java and the plugin is an Android Activity contained in a Java Module.
Combines Magic Leap's Spacial Computing technologies with Intel's oneAPI, OpenVINO & Neural Compute Stick to provide real-time classification of Acute Lymphoblastic Leukemia Lymphoblasts in peripheral blood samples within a Mixed Reality environment.
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