A Flash Player emulator written in Rust
-
Updated
Dec 24, 2024 - Rust
A Flash Player emulator written in Rust
Winamp 2 reimplemented for the browser
🏁 Web based Windows XP desktop recreation.
Open source reimplementation of GTA San Andreas game engine in Unity
OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
Butterchurn is a WebGL implementation of the Milkdrop Visualizer
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
OpenSource-Reimplementation of the zEngine, used by the game "Gothic"
🚀 The themeable Nintendo Switch HOME menu Nintendo forgot to make
A native reimplementation of the Metroid Prime engine
A re-implementation of the RenderWare Graphics engine
🎮 · Jazz² Resurrection: Native C reimplementation of Jazz Jackrabbit 2
🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
Reimplementation of Grand Theft Auto 1 [GTA1]
Pytorch reimplementation for "Gradient Surgery for Multi-Task Learning"
An open-source Tomb Raider 1 engine remake
Open source re-implementation of The Sims 2 in Unity
A Little Big Adventure 2 / Twinsen's Odyssey reimplementation in JavaScript / Three.js / React
Open source re-implementation of Stronghold 1
Experimental cross-platform (Win, Mac, Linux) desktop version of Winamp 2.9 reimplementation - Webamp
Add a description, image, and links to the reimplementation topic page so that developers can more easily learn about it.
To associate your repository with the reimplementation topic, visit your repo's landing page and select "manage topics."