pbr
Here are 383 public repositories matching this topic...
3D engine with modern graphics
-
Updated
Dec 23, 2024 - C
A modern cross-platform low-level graphics library and rendering framework
-
Updated
Dec 19, 2024 - Batchfile
A shader-based software renderer written from scratch in C89
-
Updated
Mar 6, 2021 - C
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
-
Updated
Oct 12, 2019
🎨 The project is designed to create a physically-based rendering at mikumikudance.
-
Updated
Jun 23, 2024 - HLSL
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
-
Updated
Dec 23, 2024 - C
Tiny C Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
-
Updated
Jan 4, 2024 - C
Realtime 3D Game-Engine with a focus on space sim. Written in C 14
-
Updated
Mar 5, 2024 - C
Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator
-
Updated
Oct 1, 2024 - TypeScript
Realtime 3D rendering engine
-
Updated
Oct 11, 2024 - C
A fast C 23 3D game engine for modern devices, with wide platform support
-
Updated
Dec 24, 2024 - C
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
-
Updated
Mar 23, 2024 - C
Improve this page
Add a description, image, and links to the pbr topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the pbr topic, visit your repo's landing page and select "manage topics."