Real-Time Hybrid Hair Rendering using Vulkan™
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Updated
Feb 16, 2024 - C
Real-Time Hybrid Hair Rendering using Vulkan™
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Convert DazStudio hair to particle Hair in Blender. Fork of Blender Plugin created by Cinus.
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Helper Script to mark bones as spring bones for hair and clothes physics, using spring bones script from the Unity-chan Toon Shader repo
Interactive hair rendering/simulation in the browser using WebGPU, TypeScript and WGSL.
Project Developed as part of my final year in my BSc in Computing Degree at National College of Ireland. This is a cloud-native application supported by several AWS products. In this app I used Node.js with a few 3rd party libraries (express, bcryptjs, axios...) on the backend. The frontend was built in react-js and it consumes the backend via H…
Hair card rendering demo for WebGL
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