AR Foundation examples created with Unity and ARKit
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Updated
Apr 25, 2023 - C#
AR Foundation examples created with Unity and ARKit
ILLIXR: Illinois Extended Reality Testbed
A curated list of resources to see the big picture of XR
VR Builder lets you create better VR experiences faster. Our code is open source and designed to be extended. Plus, our GUI empowers everyone to create fully functional VR apps - without writing code.
LearnXR.io - Unity With C# course supplemental source code examples
This repository contains implementation of various basic virtual reality mechanisms which one can use in their project.
Awesome Developer first repository for Apple VR Headset Vision Pro. App ideas, tutorial links, developer sources
NativeVision starter kit - Expo with TypeScript
A powerful multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
Starter project for a Unity AR/Picture app
A MVP Project to apply all lessons learned through Learn XR AR Course.
Repository for Glasses project of Extended reality (XR)
A list of applications in the XR space
An Interdisciplinary Coalition of Educators and Researchers
Virtual Reality Application implemented as part of my Master's degree thesis. Using: Oculus Rift DK2, Leap Motion, Unity 3D, Nvidia 3D Vision glasses, hand tracking, computer-human interaction Hands are an indispensable way for humans to interact with the environment in their daily lives. To incorporate the possibility that they can interact wit…
Up-to-date paper list and relevant material for metaverse techniques.
Configured with URP, Input System, Shader Graph, Visual Scripting, XR Interaction Toolkit for mobile & HMD devices, etc
Spatial Control Room is a mixed reality concept designed to revolutionize television production control rooms. It uses a Quest 3 headset and OBS.
A face-tracking 3D renderer that attempts to make things look 3D with the parallax effect. Virtual Reality without the headset.
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