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tdw_vylabel.inc
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tdw_vylabel.inc
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/* ========================================================================== *\
3D Text Label
| Description:
| License:
Copyright (c) 2016-2017 Double V
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgement in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
| Metadata:
[Functions]:
Stock:
- CreateVehicle3DTextLabel
- DestroyVehicle3DTextLabel
- UpdateVehicle3DTextLabel
- ShowVehicle3DTextLabel
- HideVehicle3DTextLabel
- Is3DTextLabelHidden
Static:
-
Public:
-
Hooks:
-
[Callbacks]:
-
[Definitions]:
- TDW_VH_DestroyLabel
- TDW_VH_UpdateLabel
- MAX_VEHICLE_LABEL_SIZE
[Enumerations]:
- E_TDW_VH_LABEL_FLAGS
[Macros]:
-
[Tags]:
-
[Variables]:
Global scope:
-
Static scope:
- TDW_g_sVehicle@LabelId
- TDW_g_sVehicle@LabelText
- TDW_g_sVehicle@Flags
[Natives]:
-
[Operators]:
-
| Dependencies:
- streamer (optional)
\* ========================================================================== */
#if defined _inc_tdw_vylabel
// I remove this constant because the compiler automatically generates it.
// github.com/Zeex/pawn/issues/107
#undef _inc_tdw_vylabel
#endif
#if defined _TDW_VH_SYS_3D_TEXT_LABEL
#endinput
#endif
#define _TDW_VH_SYS_3D_TEXT_LABEL
#include "tdw_vehicle"
#if defined Streamer_IncludeFileVersion && !defined _TDW_VH_DETECT_STREAMER
#define _TDW_VH_DETECT_STREAMER
#endif
// -----------------------------------------------------------------------------
// Enumerations:
_TDW_STATIC_ENUM enum E_TDW_VH_LABEL_FLAGS(<<= 1)
{
EI_VH_LABEL_HIDDEN = 1
};
// -----------------------------------------------------------------------------
// Definitions:
#if defined _TDW_VH_DETECT_STREAMER
#define TDW_VH_DestroyLabel DestroyDynamic3DTextLabel
#define TDW_VH_UpdateLabel UpdateDynamic3DTextLabelText
#else
#define TDW_VH_DestroyLabel Delete3DTextLabel
#define TDW_VH_UpdateLabel Update3DTextLabelText
#endif
#if !defined MAX_VEHICLE_LABEL_SIZE
#define MAX_VEHICLE_LABEL_SIZE (144)
#endif
// -----------------------------------------------------------------------------
// Static scope:
static stock
Text3D:TDW_g_sVehicle@LabelId[MAX_VEHICLES],
TDW_g_sVehicle@LabelText[MAX_VEHICLES][MAX_VEHICLE_LABEL_SIZE char],
E_TDW_VH_LABEL_FLAGS:TDW_g_sVehicle@Flags[MAX_VEHICLES char];
// -----------------------------------------------------------------------------
// Functions:
/** ------------------------------------------------------------------------ **\
<summary>CreateVehicle3DTextLabel</summary>
<param name="vehicleid">The ID of the vehicle</param>
<returns>
-
</returns>
<remarks>
</remarks>
\** ------------------------------------------------------------------------ **/
stock CreateVehicle3DTextLabel(vehicleid, const label[], color, Float:offset_x,
Float:offset_y, Float:offset_z, Float:drawdistance, virtualworld,
bool:testLos = false)
{
if (0 == IsValidVehicle(vehicleid))
return 0;
new
label_length = strlen(label);
if (0 == _:(0 < label_length < MAX_VEHICLE_LABEL_SIZE))
return 0;
#if defined _TDW_VH_DETECT_STREAMER
TDW_g_sVehicle@LabelId[vehicleid] = CreateDynamic3DTextLabel(label,
color, offset_x, offset_y, offset_z, drawdistance, _, vehicleid,
_:testLos, virtualworld, _, _, _);
#else
new Text3D:Create3DTextLabel_ret;
#emit PUSH.s testLos
#emit PUSH.s virtualworld
#emit PUSH.s drawdistance
#emit PUSH.c 0 // Float value
#emit PUSH.c 0 // Float value
#emit PUSH.c 0 // Float value
#emit PUSH.s color
#emit PUSH.s label
#emit PUSH.c 36
#emit SYSREQ.c Create3DTextLabel
#emit STOR.s.pri Create3DTextLabel_ret
#emit PUSH.s offset_z
#emit PUSH.s offset_y
#emit PUSH.s offset_x
#emit PUSH.s vehicleid
#emit PUSH.pri
#emit PUSH.c 20
#emit SYSREQ.c Attach3DTextLabelToVehicle
#emit STACK 64 // (36 4) (20 4)
TDW_g_sVehicle@LabelId[vehicleid] = Create3DTextLabel_ret;
#endif
strpack(TDW_g_sVehicle@LabelText[vehicleid], label, label_length);
TDW_g_sVehicle@Flags{vehicleid} = E_TDW_VH_LABEL_FLAGS:0;
return 1;
}
/** ------------------------------------------------------------------------ **\
<summary>DestroyVehicle3DTextLabel</summary>
<param name="vehicleid">The ID of the vehicle</param>
<returns>
-
</returns>
<remarks>
</remarks>
\** ------------------------------------------------------------------------ **/
stock DestroyVehicle3DTextLabel(vehicleid)
{
return IsValidVehicle(vehicleid)
? TDW_VH_DestroyLabel(TDW_g_sVehicle@LabelId[vehicleid])
: INVALID_VEHICLE_ID;
}
/** ------------------------------------------------------------------------ **\
<summary>UpdateVehicle3DTextLabel</summary>
<param name="vehicleid">The ID of the vehicle</param>
<returns>
-
</returns>
<remarks>
</remarks>
\** ------------------------------------------------------------------------ **/
stock UpdateVehicle3DTextLabel(vehicleid, const label[], color = -1,
bool:replace_buffer = false)
{
if (0 == IsValidVehicle(vehicleid))
return 0;
new
label_length = strlen(label);
if (0 == _:(0 < label_length < MAX_VEHICLE_LABEL_SIZE))
return 0;
#emit PUSH.s label
#emit PUSH.s color
#emit CONST.alt TDW_g_sVehicle@LabelId
#emit LOAD.s.pri vehicleid
#emit LIDX
#emit PUSH.pri
#emit PUSH.c 12
#if defined _TDW_VH_DETECT_STREAMER
#emit SYSREQ.c UpdateDynamic3DTextLabelText
#else
#emit SYSREQ.c Update3DTextLabelText
#endif
#emit STACK 16
if (replace_buffer)
strpack(TDW_g_sVehicle@LabelText[vehicleid], label, label_length);
return 1;
}
/** ------------------------------------------------------------------------ **\
<summary>ShowVehicle3DTextLabel</summary>
<param name="vehicleid">The ID of the vehicle</param>
<returns>
-
</returns>
<remarks>
</remarks>
\** ------------------------------------------------------------------------ **/
stock ShowVehicle3DTextLabel(vehicleid)
{
if (0 == IsValidVehicle(vehicleid))
return 0;
if (TDW_g_sVehicle@Flags{vehicleid} & EI_VH_LABEL_HIDDEN) {
UpdateVehicle3DTextLabel(vehicleid, TDW_g_sVehicle@LabelText[vehicleid],
true);
TDW_g_sVehicle@Flags{vehicleid} ^= EI_VH_LABEL_HIDDEN;
}
return 1;
}
/** ------------------------------------------------------------------------ **\
<summary>HideVehicle3DTextLabel</summary>
<param name="vehicleid">The ID of the vehicle</param>
<returns>
-
</returns>
<remarks>
</remarks>
\** ------------------------------------------------------------------------ **/
stock HideVehicle3DTextLabel(vehicleid)
{
if (0 == IsValidVehicle(vehicleid))
return 0;
if (TDW_g_sVehicle@Flags{vehicleid} & EI_VH_LABEL_HIDDEN)
return 0;
UpdateVehicle3DTextLabel(vehicleid, !" ", true);
TDW_g_sVehicle@Flags{vehicleid} ^= EI_VH_LABEL_HIDDEN;
return 1;
}
/** ------------------------------------------------------------------------ **\
<summary>Is3DTextLabelHidden</summary>
<param name="vehicleid">The ID of the vehicle</param>
<returns>
-
</returns>
<remarks>
</remarks>
\** ------------------------------------------------------------------------ **/
stock Is3DTextLabelHidden(vehicleid)
{
return IsValidVehicle(vehicleid) &&
(TDW_g_sVehicle@Flags{vehicleid} & EI_VH_LABEL_HIDDEN);
}
// -----------------------------------------------------------------------------
// Internal:
#undef TDW_VH_DestroyLabel
#undef TDW_VH_UpdateLabel